Post by bobsnicket on Oct 31, 2007 19:30:26 GMT -5
Inspired by the popular video game Super Smash Bros. Melee for Nintendo Gamecube
Bob Snicket presents his interpretation of a possible plot explaining the game’s inter-franchise gameplay and unclear origin
Menu Theme
gh.ffshrine.org/song/402/55
This story is about the Nintendo World's struggle for peace against the sinister forces of evil and darkness...
It answers several questions throughout the gaming universe that the games have never managed to answer, such as...
Why do the heroes of the Nintendo World congregate to fight each other?
Who is Professor E. Gadd?
How did Bowser Jr. steal the Magic Paintbrush?
What is the significance of Trophies in the Nintendo World?
What happened to the Shadow Queen after Mario defeated her?
Which couples of Nintendo characters are perfect for each other?
Who, or what, is Master Hand really?
And Finally...
What does he want?
Table of Contents
The Trophies
Book 1: The Journey
Chapter 1: Familiar Days
Chapter 2: The Heroes… and Villains?
Chapter 3: The Escape
Chapter 4: The Deception Game
Chapter 5: Opposition
Book 2: The Great Fourside City
Chapter 6: Reunion
Chapter 7: The Spy
Chapter 8: The Ritual
Chapter 9: The Tournament
Chapter 10: Shadows and Stars
Book 3: The Hand of Fate
Chapter 11: The Dimension Theory
Chapter 12: The Shamans and the Sneaks
Chapter 13: The Gathering
Chapter 14: Barricade of the Battlefields
Chapter 15: The Other Laboratory
Chapter 16: The Fortress
Chapter 17: Final Destination
Chapter 18: Secret of the Room
Also, for some inexplicable reason, the chapters generally increase in length as the story goes on.
One more thing, I'd really like feedback; comments, tips, and constructive criticism would be great! (but remember I'm not publishing it or anything, so don't post telling me there is a typo in paragraph three sentence two)
I'd also like to note that I wrote much of this story before the Dojo website or even the announcement of the game! And there are some pretty creepy parallels between my story and the Subspace Emissary...
Bob Snicket presents his interpretation of a possible plot explaining the game’s inter-franchise gameplay and unclear origin
Menu Theme
gh.ffshrine.org/song/402/55
This story is about the Nintendo World's struggle for peace against the sinister forces of evil and darkness...
It answers several questions throughout the gaming universe that the games have never managed to answer, such as...
Why do the heroes of the Nintendo World congregate to fight each other?
Who is Professor E. Gadd?
How did Bowser Jr. steal the Magic Paintbrush?
What is the significance of Trophies in the Nintendo World?
What happened to the Shadow Queen after Mario defeated her?
Which couples of Nintendo characters are perfect for each other?
Who, or what, is Master Hand really?
And Finally...
What does he want?
Table of Contents
The Trophies
Book 1: The Journey
Chapter 1: Familiar Days
Chapter 2: The Heroes… and Villains?
Chapter 3: The Escape
Chapter 4: The Deception Game
Chapter 5: Opposition
Book 2: The Great Fourside City
Chapter 6: Reunion
Chapter 7: The Spy
Chapter 8: The Ritual
Chapter 9: The Tournament
Chapter 10: Shadows and Stars
Book 3: The Hand of Fate
Chapter 11: The Dimension Theory
Chapter 12: The Shamans and the Sneaks
Chapter 13: The Gathering
Chapter 14: Barricade of the Battlefields
Chapter 15: The Other Laboratory
Chapter 16: The Fortress
Chapter 17: Final Destination
Chapter 18: Secret of the Room
Also, for some inexplicable reason, the chapters generally increase in length as the story goes on.
One more thing, I'd really like feedback; comments, tips, and constructive criticism would be great! (but remember I'm not publishing it or anything, so don't post telling me there is a typo in paragraph three sentence two)
I'd also like to note that I wrote much of this story before the Dojo website or even the announcement of the game! And there are some pretty creepy parallels between my story and the Subspace Emissary...