Post by Mariomasher on Feb 17, 2010 22:13:26 GMT -5
I. Personal Overview
Name: Galen Mercurial
Nickname/Alias: Marimasher; MM
Gender: Male
Physical Age: Appears to be 27, but is really 2037 years of age
Date of Birth/Creation: February 24, 20 B.C./B.C.E.
Race: Human Guardian
Height: 5'11"
Weight: 164 lbs
Birth Place: Prehistoric Greece
Appearance:
Personality: MM is usually quick to find and finish jobs. He is the kind of person that needs something to do or will find something else that will usually be counterproductive. MM is kind and caring to those close to him, and always says his "thank you"'s. With enemies/betrayers, however, MM talks crudely and viciously. His passion for his jobs that he takes often gets in the way of the more important things like family birthdays and previous casual life plans. for this reason, MM has to be constantly reminded of the things he already planned.
History: It was the year 0 B.C./0 A.D., between all recorded time, when a war between the Time Revolutionaries and the Guardians. The Revs believed that the Guardians were restricting to much power from the average people, and wanted a new era led by a new leader. Galen Mercurial, MM, was a Guardian. The Guardians totaled in 18 while the Revolutionaries totaled in 29,308,042,802. It was against all odds for the Revolutionaries to win, for guardians had god-like powers. Galen,the Guardian of ice; Breeun, the Guardian of fire, Siren, the Guardian of shadows, and Apocrian, the Guardian of Time, were in a squad to flank the invading Revs. The targets were in sight.
The flank went perfectly. The Revs had no clue that there would be a side flank. Some saw it coming but were unable to inform others due to the explosions ,clanking of metal, and screaming. What happens when you are frozen in flames? your molecular being is expanding and contracting at such a high rate that they collapse from within, causing vaporization of all things living. Apocrian created a Time Barrier causing those within to be able to move while those outside are frozen in their places. All real time has stopped. Those still eligible to move were between this second and the next. All 18 Guardians were within the bubble while a mere 1,820,760 Revolutionaries remained inside the bubble. Siren stole, or borrowed as she called it, the shadows of the poor souls inside the bubble and formed a shadow monster. The Guardians would win. Or would they? Breeun turned and shot flames on Apocrian whom was burned to death by the godly flames. The bubble was no more. Millions more Revs charged in and distracted 14 of the Guardians. Breeun targeted Siren next. She had little chance to take him out as he had the quicker attacks. Galen froze the fire rushing towards Siren. She used the shadows to constrict Breeun. "What are you doing?" She questioned. He didn't answer and flamed straight towards the ground. The flames expanded over the grassy field and Siren used the shadows to hold herself in the air. Breeun was free. Galen quickly shot Breeun with a strong beam of ice as Breeun did the same with fire. The powers collided and pushed and pulled. Breeun was the quicker thinker and shot a small ball of fire with his free hand to deflect the ice beam. The reflected ice froze Galen as he was projected into the atmosphere. For 2008 years, Galen drifted through the galaxy soon crashing on a smash planet. He was greeted by Smashbro whom asked his name. He thought up an alias quickly. He chose to name himself after his Guardian leader, Mariotheus Masholez, and stated,"My name is Mariomasher." It was obvious, the Guardians had lost.
Transportation: MM has a ship called the Mercurial B, after his Mercurial A was destroyed. It's unit number is the X-50 ICS. The Mercurial B has higher warp speed then A. The weapons on B include Front and Rear Phasers, Photon Torpedoes, Electron Pulses, and Cryo Bombs. The dark ouside shell helps it blend in with average space in case of a stealth mission. The read rings can be deactivated.
Appearance:
II. Battle Information
A. Overview
Current Level: 1
Current Stats: 20
Physical Prowess: 4
Magical Talent: 10
Weapon Handling: 4
Luck: 2
Total Currency: 0
Strengths: MM is determined to get his job done. He attacks fast and with power. He attacks with 3x the amount of skill as a normal swordsman but is nothing compared to some advanced swordsman. He is extremely strong with magical powers, especially ice. Freezing the ground in front of him makes his increase his speed. He attacks quickly and strong when moving at these high velocities. His magic attacks are quick and few are powerful. This gives him the upper hand in a ranged battle.
Weaknesses: MM has no shield, causing him to have to parry attacks with his sword. Having to use his sword makes him much more open to attacks. His fast movement on ice makes him much more predictable for there is a limited area in which he can attack. MM seems not to have much luck in battle. Most of the time, MM will attempt to dodge, but will get hit on some part of his body, but nothing fatal. There is not much weakness in his magic abilities, as he is skilled in it. The overuse of magic, however, tires MM out.
Fighting Style: MM fights close-combat with a dual handed sword or a scimitar. He hits hard and fast and enjoys a full presence fight rather than a sneak attack, but understands how if he has to. With magic, he tries to stay away from his enemies as much as he can, but there are a few "up-close" moves.
B. Weapons and Key Items
Weapons Template
Name: Frostbite Blade
Description: MM's two handed blade. It has a slight chill to the touch of flesh. The name comes from the blue steel that it is crafted from. Just an ordinary sword. It is a heavier weapon, thus it is slower, but hits much harder than the scimitar. Causes deep wounds.
Stats Required to Use: 1 PHY 2 WEP
Name: Snow Blade
Description: MM's Scimitar. It is light-weight and quick. It is not an enchanted weapon, but is made of the strong metal, titanium. Light-weight and titanium don't exactly make sense together, but whoever made the sword must have glitched life or something... It causes slightly deep wounds. (Used more for making the foe cripple)
Stats Required to Use: 1 WEP
C. Abilities
Ability Template
Name: Only Natural
Activation: When in a climate cold enough to sustain snow. (32oF/0oC)
Detailed Description: When in a snow-sustainable environment, MM has increased magical abilities. He can perform Ice-Type moves using 1 less MAG (unless the usage requires 1 MAG).
Stat's Required to Use: None, its only natural.
Name: Melting Point
Activation: When in a climate above 80oF/26oC
Detailed Description: When in very warm environments, MM has decreased magical abilities. To perform Ice-Type moves, he must use +1 MAG to be able to sustain the attack.
Stat's Required to Use: None, it is not beneficial.
Name: Hail
Activation: On Demand
Detailed Description: The air cools to just above 32oF/0.6oC. Clouds cover the sky/ceiling and it hails. It buffets allies and enemies for 3 posts (damage is minimal).
Stat's Required to Use: 1 MAG
Name: Dual Wielding
Activation: On Demand
Detailed Description: MM wields his frostbite blade in his right, more dominant, hand and the Snow Blade in his left hand. The swords are both slightly less effective due to lack of two hands or the use of the lazy hand.
Stats Required to Use: 2 PHY 3 WEP
D. Attacks
New things are this color
Name:Basics
Detailed Description:Punching, Kicking, Throwing, etc. (That's detailed enough)
Stat's Required to Use: None
Name: Kneeler
Detailed Description: MM places one foot in front of the enemy's foot and pulls them towards him. The enemy will trip and fall onto his/her knees. Very basic, yet it places them in the perfect position for a beating. No damage is dealt.
Stat's Required to Use: None, leads to a stat use move, if not avoided, of course.
Name: Face Smasher
Detailed Description: MM takes the Frostbite Blade and bashes the enemies head with the handle.
Stat's Required to Use: 1 PHY
Name: Icicle Projectile
Detailed Description: MM propels an icicle from his hand at high speeds. It may slow the opponent a slightly. Deals minimal damage.
Stat's Required to Use: 2 MAG
Name: Freezing Touch
Detailed Description: MM's weakest close-combat move. MM rushes up close and spreads a freezing feeling throughout the target's nervous system. May temporarily stun enemies. Deals minimal damage.
Stat's Required to Use: 3 MAG
Name: Ice Punch
Detailed Description: MM's fist obtains an icy gauntlet. It would hurt as much as being hit with an Iron gauntlet. It's brittle, thus shatters on impact. But we all know, the last thing you want is a piece of ice in your eye!
Stat's Required to Use: 2 MAG
Name: Ice Beam
Detailed Description: MM's current most powerful projectile move. MM puts his two hands together and a beam of ice launches at a single opponent.
Stat's Required to Use: 3 MAG
Name: Warp lvl 2
Detailed Description: MM sends out a non-ice ball of energy that has the ability to turn corners. It moves at speeds with a maximum of 26 mph. It has a force of 100 newtons (before was 80 newtons). Damages non-flesh at the molecular level. Works best on armor.
Stat's Required to Use: 4 MAG
Name: Throw
Detailed Description: MM sends out a non-ice ball of energy that does not have the ability to turn corners. It attacks with great force and propels the enemy like a rag doll thrown by a person. It has no effect on enemies with armor or who block it with shields (energy or the metal kind)
Stat's Required to Use: 2 MAG
Name: Pull
Detailed Description: MM sends out a non- ice ball of energy that does not have the ability to turn corners. It attacks with negative g's and pulls the enemy towards MM for a short time against their will. It has no effect on enemies with armor of shields.
Stat's Required to Use: 2 MAG
Name: Tech Overload
Detailed Description: MM sends out a mass of energy that effects only one target. It overloads any tech items the character may possess (Energy Shields, guns, etc). It has no effect on armor or flesh. It lasts for 2 posts.
Stat's Required to Use: 2 MAG
Name: Spin
Detailed Description: Only available after using dual wield. MM spins at a high velocity. Any foe within 3 feet/1 yard of the tip of MM's frostbite blade (9 ft/3 yrds from MM's body) are pulled in and hit by one of the blades.
Stat's Required to Use: 2 PHY
Final Smash/Limit Break
Name: Dragon Rage
Detailed Description: MM takes form of the Guardians worshiped god, Dragonius. Each Guardian has the ability to turn into this dragon with their main element. MM, being ice, turns into an ice dragon. It exhales ice rather than fire. It's length is excessive, roughly 243 feet/81 yards long. It's standing stance is like Rayquaza in SSBB. It flies without wings. In dragon form, MM takes greatly reduced damage due to tough scaly skin. Additionally, MM hits 3x as hard with physical attacks due to enlarged muscles. MM's high movement speeds make hitting difficult for the enemy. The only attacks kept are basics and non-ice MAG attacks. Max Ground Speed: 40 mph. Max Air Speed:50 mph. Duration: 5 posts (mine and yours).
Appearance:
MORE ATTACKS WILL BE ADDED/UPGRADED AS MM LEVELS UP!!
III. Personal Storage
A. Inventory
Inventory Template:
Item Name:
Description:
Quanitity:
B. Pets, Pokemon, and Djinni
P,P & D Template:
Name (Optional):
Species:
Description of Attacks/Abilities/Job:
# of Battles till Evolution (Pokemon Only)
Name: Galen Mercurial
Nickname/Alias: Marimasher; MM
Gender: Male
Physical Age: Appears to be 27, but is really 2037 years of age
Date of Birth/Creation: February 24, 20 B.C./B.C.E.
Race: Human Guardian
Height: 5'11"
Weight: 164 lbs
Birth Place: Prehistoric Greece
Appearance:
Personality: MM is usually quick to find and finish jobs. He is the kind of person that needs something to do or will find something else that will usually be counterproductive. MM is kind and caring to those close to him, and always says his "thank you"'s. With enemies/betrayers, however, MM talks crudely and viciously. His passion for his jobs that he takes often gets in the way of the more important things like family birthdays and previous casual life plans. for this reason, MM has to be constantly reminded of the things he already planned.
History: It was the year 0 B.C./0 A.D., between all recorded time, when a war between the Time Revolutionaries and the Guardians. The Revs believed that the Guardians were restricting to much power from the average people, and wanted a new era led by a new leader. Galen Mercurial, MM, was a Guardian. The Guardians totaled in 18 while the Revolutionaries totaled in 29,308,042,802. It was against all odds for the Revolutionaries to win, for guardians had god-like powers. Galen,the Guardian of ice; Breeun, the Guardian of fire, Siren, the Guardian of shadows, and Apocrian, the Guardian of Time, were in a squad to flank the invading Revs. The targets were in sight.
The flank went perfectly. The Revs had no clue that there would be a side flank. Some saw it coming but were unable to inform others due to the explosions ,clanking of metal, and screaming. What happens when you are frozen in flames? your molecular being is expanding and contracting at such a high rate that they collapse from within, causing vaporization of all things living. Apocrian created a Time Barrier causing those within to be able to move while those outside are frozen in their places. All real time has stopped. Those still eligible to move were between this second and the next. All 18 Guardians were within the bubble while a mere 1,820,760 Revolutionaries remained inside the bubble. Siren stole, or borrowed as she called it, the shadows of the poor souls inside the bubble and formed a shadow monster. The Guardians would win. Or would they? Breeun turned and shot flames on Apocrian whom was burned to death by the godly flames. The bubble was no more. Millions more Revs charged in and distracted 14 of the Guardians. Breeun targeted Siren next. She had little chance to take him out as he had the quicker attacks. Galen froze the fire rushing towards Siren. She used the shadows to constrict Breeun. "What are you doing?" She questioned. He didn't answer and flamed straight towards the ground. The flames expanded over the grassy field and Siren used the shadows to hold herself in the air. Breeun was free. Galen quickly shot Breeun with a strong beam of ice as Breeun did the same with fire. The powers collided and pushed and pulled. Breeun was the quicker thinker and shot a small ball of fire with his free hand to deflect the ice beam. The reflected ice froze Galen as he was projected into the atmosphere. For 2008 years, Galen drifted through the galaxy soon crashing on a smash planet. He was greeted by Smashbro whom asked his name. He thought up an alias quickly. He chose to name himself after his Guardian leader, Mariotheus Masholez, and stated,"My name is Mariomasher." It was obvious, the Guardians had lost.
Transportation: MM has a ship called the Mercurial B, after his Mercurial A was destroyed. It's unit number is the X-50 ICS. The Mercurial B has higher warp speed then A. The weapons on B include Front and Rear Phasers, Photon Torpedoes, Electron Pulses, and Cryo Bombs. The dark ouside shell helps it blend in with average space in case of a stealth mission. The read rings can be deactivated.
Appearance:
II. Battle Information
A. Overview
Current Level: 1
Current Stats: 20
Physical Prowess: 4
Magical Talent: 10
Weapon Handling: 4
Luck: 2
Total Currency: 0
Strengths: MM is determined to get his job done. He attacks fast and with power. He attacks with 3x the amount of skill as a normal swordsman but is nothing compared to some advanced swordsman. He is extremely strong with magical powers, especially ice. Freezing the ground in front of him makes his increase his speed. He attacks quickly and strong when moving at these high velocities. His magic attacks are quick and few are powerful. This gives him the upper hand in a ranged battle.
Weaknesses: MM has no shield, causing him to have to parry attacks with his sword. Having to use his sword makes him much more open to attacks. His fast movement on ice makes him much more predictable for there is a limited area in which he can attack. MM seems not to have much luck in battle. Most of the time, MM will attempt to dodge, but will get hit on some part of his body, but nothing fatal. There is not much weakness in his magic abilities, as he is skilled in it. The overuse of magic, however, tires MM out.
Fighting Style: MM fights close-combat with a dual handed sword or a scimitar. He hits hard and fast and enjoys a full presence fight rather than a sneak attack, but understands how if he has to. With magic, he tries to stay away from his enemies as much as he can, but there are a few "up-close" moves.
B. Weapons and Key Items
Weapons Template
Name: Frostbite Blade
Description: MM's two handed blade. It has a slight chill to the touch of flesh. The name comes from the blue steel that it is crafted from. Just an ordinary sword. It is a heavier weapon, thus it is slower, but hits much harder than the scimitar. Causes deep wounds.
Stats Required to Use: 1 PHY 2 WEP
Name: Snow Blade
Description: MM's Scimitar. It is light-weight and quick. It is not an enchanted weapon, but is made of the strong metal, titanium. Light-weight and titanium don't exactly make sense together, but whoever made the sword must have glitched life or something... It causes slightly deep wounds. (Used more for making the foe cripple)
Stats Required to Use: 1 WEP
C. Abilities
Ability Template
Name: Only Natural
Activation: When in a climate cold enough to sustain snow. (32oF/0oC)
Detailed Description: When in a snow-sustainable environment, MM has increased magical abilities. He can perform Ice-Type moves using 1 less MAG (unless the usage requires 1 MAG).
Stat's Required to Use: None, its only natural.
Name: Melting Point
Activation: When in a climate above 80oF/26oC
Detailed Description: When in very warm environments, MM has decreased magical abilities. To perform Ice-Type moves, he must use +1 MAG to be able to sustain the attack.
Stat's Required to Use: None, it is not beneficial.
Name: Hail
Activation: On Demand
Detailed Description: The air cools to just above 32oF/0.6oC. Clouds cover the sky/ceiling and it hails. It buffets allies and enemies for 3 posts (damage is minimal).
Stat's Required to Use: 1 MAG
Name: Dual Wielding
Activation: On Demand
Detailed Description: MM wields his frostbite blade in his right, more dominant, hand and the Snow Blade in his left hand. The swords are both slightly less effective due to lack of two hands or the use of the lazy hand.
Stats Required to Use: 2 PHY 3 WEP
D. Attacks
New things are this color
Name:Basics
Detailed Description:Punching, Kicking, Throwing, etc. (That's detailed enough)
Stat's Required to Use: None
Name: Kneeler
Detailed Description: MM places one foot in front of the enemy's foot and pulls them towards him. The enemy will trip and fall onto his/her knees. Very basic, yet it places them in the perfect position for a beating. No damage is dealt.
Stat's Required to Use: None, leads to a stat use move, if not avoided, of course.
Name: Face Smasher
Detailed Description: MM takes the Frostbite Blade and bashes the enemies head with the handle.
Stat's Required to Use: 1 PHY
Name: Icicle Projectile
Detailed Description: MM propels an icicle from his hand at high speeds. It may slow the opponent a slightly. Deals minimal damage.
Stat's Required to Use: 2 MAG
Name: Freezing Touch
Detailed Description: MM's weakest close-combat move. MM rushes up close and spreads a freezing feeling throughout the target's nervous system. May temporarily stun enemies. Deals minimal damage.
Stat's Required to Use: 3 MAG
Name: Ice Punch
Detailed Description: MM's fist obtains an icy gauntlet. It would hurt as much as being hit with an Iron gauntlet. It's brittle, thus shatters on impact. But we all know, the last thing you want is a piece of ice in your eye!
Stat's Required to Use: 2 MAG
Name: Ice Beam
Detailed Description: MM's current most powerful projectile move. MM puts his two hands together and a beam of ice launches at a single opponent.
Stat's Required to Use: 3 MAG
Name: Warp lvl 2
Detailed Description: MM sends out a non-ice ball of energy that has the ability to turn corners. It moves at speeds with a maximum of 26 mph. It has a force of 100 newtons (before was 80 newtons). Damages non-flesh at the molecular level. Works best on armor.
Stat's Required to Use: 4 MAG
Name: Throw
Detailed Description: MM sends out a non-ice ball of energy that does not have the ability to turn corners. It attacks with great force and propels the enemy like a rag doll thrown by a person. It has no effect on enemies with armor or who block it with shields (energy or the metal kind)
Stat's Required to Use: 2 MAG
Name: Pull
Detailed Description: MM sends out a non- ice ball of energy that does not have the ability to turn corners. It attacks with negative g's and pulls the enemy towards MM for a short time against their will. It has no effect on enemies with armor of shields.
Stat's Required to Use: 2 MAG
Name: Tech Overload
Detailed Description: MM sends out a mass of energy that effects only one target. It overloads any tech items the character may possess (Energy Shields, guns, etc). It has no effect on armor or flesh. It lasts for 2 posts.
Stat's Required to Use: 2 MAG
Name: Spin
Detailed Description: Only available after using dual wield. MM spins at a high velocity. Any foe within 3 feet/1 yard of the tip of MM's frostbite blade (9 ft/3 yrds from MM's body) are pulled in and hit by one of the blades.
Stat's Required to Use: 2 PHY
Final Smash/Limit Break
Name: Dragon Rage
Detailed Description: MM takes form of the Guardians worshiped god, Dragonius. Each Guardian has the ability to turn into this dragon with their main element. MM, being ice, turns into an ice dragon. It exhales ice rather than fire. It's length is excessive, roughly 243 feet/81 yards long. It's standing stance is like Rayquaza in SSBB. It flies without wings. In dragon form, MM takes greatly reduced damage due to tough scaly skin. Additionally, MM hits 3x as hard with physical attacks due to enlarged muscles. MM's high movement speeds make hitting difficult for the enemy. The only attacks kept are basics and non-ice MAG attacks. Max Ground Speed: 40 mph. Max Air Speed:50 mph. Duration: 5 posts (mine and yours).
Appearance:
MORE ATTACKS WILL BE ADDED/UPGRADED AS MM LEVELS UP!!
III. Personal Storage
A. Inventory
Inventory Template:
Item Name:
Description:
Quanitity:
B. Pets, Pokemon, and Djinni
P,P & D Template:
Name (Optional):
Species:
Description of Attacks/Abilities/Job:
# of Battles till Evolution (Pokemon Only)