Post by surgepox on Feb 16, 2010 16:43:03 GMT -5
I. Personal Overview
Name: Overweight Gun Man
Nickname/Alias:
Gender: Male
Physical Age: Early Thirties, possibly older
Date of Birth/Creation: idk lol
Race: Human
Height: 6'11 (very tall)
Weight: +275 lbs (overweight)
Birth Place: Soviet Russia
Originating Game:
Appearance:
Personality: The Overweight is a soft spoken man. He behaves in a very sleepy, deliberate manner. It would be unwise to confuse this for being gentle, because the overweight is anything but. He delights in the crying of his enemies, sandviches, and his gun, which he is very posessive and protective of. the Overweight is an excellent team player, fighting valiantly to defend his allies and applying however much force he must to get the task done. The Overweight is like a bear, he might seem soft and cuddley, but he will probably not think twice about ripping heads off.
History: Once part of an elite team of mercenaries, The Overweight's former team was all but wiped out by an opposing mercenary faction. Only himself and The Constructer, a fellow team member, survived. In addition to his already present bloodlust, the Overweight is now filled with fantasies to get revenge on the members of the faction. Now he is somehow involved in the universe of the rp. Of his former teammates, he misses the Doctor the most, a fact he is somewhat adamant about. It is suspected that the Doctor was his former lover, adn that his death is what feuls the overweight to seek vengeance. Also Killing tiny cowards.
Transportation: Usually is taken places by his employer, but he has a special friend who builds him teleporters if need be. No defined transport vehicle.
II. Battle Information
A. Overview
Current Level: 1
Current Stats: You begin with 15 points to distrubite amongst your stats. When an ability uses a stat, the point is lost until the end of the post, but it is restored in the next post. Any unused points at the end of a post are discarded.
Physical Prowess 10
Magical Talent 0
Weapon Handling 5
Luck 0
Total Currency: 0
Strengths: The overweight is a very intimidating man in battle. He is an enormous tower of a man, who weilds and enormous gun. The overweight is most skilled with his megagun, a large minigun (look it up if you don't know what a minigun is) that he uses his enormous strength to weild. With his gun, he is capable of massive damage output to enemies close up and far away. Even without it, he can still kill a man with his bare hands, and those hands become even more deadly when he is wearing his boxing gloves. The heavy can take a lot of beating in a fight, and boasts stamina far beyond that of any man, and some bears.
Weaknesses: All of the pverweights's size comes at a price, he is slow. The powerful minigun takes a full post just to rev up, and while his gun is revved up the heavy can only slowly walk, not run. His running speed is already fairly slow, and he is not the most artful dodger, usually prefering to soak up damage in hopes of outlasting his opponent.
Fighting Style: The overweight msotly relies on his megagun for combat, but he can in a pinch switch to his gloves to fight up close opponents. The overweight delights in combat, and shrieks in glee while moving down opponents.
B. Weapons and Key Items
Weapons Template (used to identify all permanent inventory items, see full details here)
Name: Megagun
Description:
The megagun, is, plainly, a gun. One much larger than one msot men can weild, this type of gun is usually mounted to helicopters to use its massive bullet output for suppressive fire. It takes a full round to rev up before it can fire, but when it does it fires twelve bullets per second.
Stats Required to Use: 10 physical prowess, minimum
5 weapons proficiency.
Name: Killing Gloves of Boxing
Description: tf2wiki.net/w/images/3/31/RedKGB.png
The overweight's brawling weapon, the KGB are a set of amgic boxing gloves. One successful knock out or kill with this weapon grants the overweights five posts of temporarily enhanced luck (10).
Stats Required to Use: At least 8 physical prowess is needed to use these weapons effectively
Name: Sandwich
Description:
The overweight's special item, the sandwich is the overweights favorite treat. He always keeps one on him, and eating it fully replenishes his health and heals all wounds. The sandvich also cures poison, or any other lasting damage effect. If he usu=es it, he must make another. He can also share his sandwich with 1 other person, but if he does this that is no sandwich for him.
Stats Required to Use: a mouth.
Name: Shotgun
Description: singe barrel pump shotgun.
The overweight's fallback weapon, useful in situations where revving up the megagun would take to long, or would jsut be disadvantageous. Magazine holds six shells, must be reloaded after that.
Stats Required to Use: weapons 2
C. Abilities
Ability Template (used to identify the abilities of your character, see full details here)
Name:
Activation: (Always Active, When hit, When it's raining, etc.)
Detailed Description:
Stat's Required to Use:
D. Attacks
Attack Template (used to identify the various attacks of your character, see full details here)
Name:
Detailed Description:
Stat's Required to Use:
Final Smash/Limit Break Your ultimate attack with the use of a smash ball or limit break
Name: Ubercharge
Detailed Description: The Overweights body glows a lusterous shade of red, his eyes become yellow flames. During hsi ubercharge, the heavy is completely invulnerable, and cannot be damaged by any means. This effect wears off after a few posts (5?)
III. Personal Storage
A. Inventory
Inventory Template: Used to identify all one-use items you have acquired.
Item Name:
Description:
Quanitity:
*This Field should be blank until you are able to update with acquired Inventory. If you have a necessity for a one-use item, please PM a member of staff explaining why and we will work with you*
B. Pets, Pokemon, and Djinni
P,P & D Template: Used to identify all acquired beasts.
Name (Optional):
Species:
Description of Attacks/Abilities/Job:
# of Battles till Evolution (Pokemon Only)
*This Field should be blank until you are able to update with acquired beasts. Pokemon gained in previous RPing is now void, if you feel that you require the use of a Pokemon immediately, place it in the template and be prepared to defend your reasoning...or simply PM a member of RP Staff... again, please note. Having a Pokemon caught in a previous RP is not grounds for requirement.*