Post by Zeke Sturm on Feb 7, 2010 11:48:48 GMT -5
I. Personal Overview
Name: Joseph Kaiser
Nickname/Alias: Jamie, the Hunter
Gender: Male
Physical Age: 16
Date of Birth/Creation: May 26th
Race: Infected Human
Height: 5'10"
Weight: 150 lbs
Birth Place: Maryland
Appearance: Drawin' It up... But for now...
EDIT: Pic's up, paint being a moron. Can't color it.
Joseph is a compact person, keeping all his muscles basically concealed, and making his figure much more aerodynamic (He's a freerunner, so that actually matters). His remaining left eye is now a sickly orange-green combination, and his right eye has been replaced with a ball of black glass, to fill the gap. He generally wears a black hoodie with duct tape on the sleeves, a white shirt underneath, baggy jeans, and sneakers. His hands have malformed into claws under the effects of the infection, and his teeth have sharpened into a predator's. His skin has become a pasty grey-white color, and his black hair now stands out more than ever.
Personality: Joseph is now an infected Human Zombie. This is what you must first understand. It's presumably only a matter of time before he completely loses his humanity (As it is, he's only partially infected). Before the bite, he was a somewhat carefree, happy person who had fun with friends, and spent lots of time with his girlfriend. When one of his best friends bit him, however, and turned out to be one of the first carriers of a rabies-like virus that would spread all over the Americas, he changed. He became bloodthirsty, violent. His base persona stayed, but the new, animal-like layer adds itself onto him as he sinks deeper and deeper into infection.
History: As a high school student, everything could be described as normal about Joseph. He spends time with friends. He has a girlfriend. He does stuff normal high-schoolers do.
And he's been infected with the "Green Flu."
After being bitten by one of his best friends, Joseph knew something was wrong. At school the next day, he attacked and killed someone who was screwing around with him (Although the victim did manage to put out Joseph's right eye with a pen). By the end of this episode, his hands had become claws. Depressed, and wanting his cursed life to end, he climbed to the top of a 7 story hotel building, and prepared to jump. He was stopped only by his girlfriend putting her hand on his shoulder. As she asked him not to do it, something came over him, and he had to pull away from her, or he would have infected her as well. But he pulled away straight off the edge of the balcony. His girlfriend's sleeve got tangled in one of his claws, and she fell off with him. Together they fell, and together they landed, not in their world, but a new and very strange world of characters from old to new, medevil to futuristic, and they both wondered what had they gotten themselves into.
Exploring this world, they found that Joseph may not have been the strangest one here...
Transportation: His own two feet... and an obsessive use of freerunning.
II. Battle Information
Battle Theme: Time of Dying by Three Days Grace
A. Overview
Current Level: 1
Current Stats: 15
Physical Prowess 10
Magical Talent 1
Weapon Handling 2
Luck 2
Total Currency: $23
Strengths: Because of the infection, Joseph's already great freerunning skills have been drastically improved, enhancing his combat effectiveness. Along with the skill boost, his hands have developed into claws, to better aid in hunting his prey. His jumping skill has greatly increased, to the point that he can leap up to 25 feet in any given direction, as long as he faces that way. The strain he was infected with also improved his stamina and pain tolerance, so he is less jarred by traditional pain and distractions.
Weaknesses: Since Joseph uses such a close-in style, he is usually vulnerable to close-in attacks from behind. The most common error he makes is attacking groups-his most effective trait is taking out loners. Usually bloodthirsty (in the literal sense of the word), his failing to keep fighting in order to... ehrm, feed... is another failing at times. When leaping towards the aware, he may be attacked and diverted from his flying course, and miss the intended target. Once he's in the air, there's no way to course correct, so aware targets can jump aside, escaping an unhappy fate.
Fighting Style: Joseph's style is a very primal and instinctive style. The infection gave him strength, which he uses heavily to his advantage. He uses jumps, freerunning, and leaps to approach enemies, and once near, claws at them to bring them down. When attacked with weapons that would kill him faster than normal, he generally retreats, finds a place to ambush the person, waits for them to be alone, and attacks them. If cornered, Joseph will be absolutely terrifying to whoever tries to kill him, clawing eyes, sensitive areas... anything to get away and recover.
B. Weapons and Key Items
Weapons Template (used to identify all permanent inventory items, see full details here)
Name:
Description: (What is this item's use, powers, and purpose)
Stats Required to Use:
C. Abilities
Ability Template (used to identify the abilities of your character, see full details here)
Name: 6th Sense
Activation: Always Active
Detailed Description: Everyone, and everything, gives off an aura. This aura is made up of hormones, pheremones, or other smells living beings give off. Joseph's enhanced senses can detect these auras, and from them, can tell if a person is healthy, dying, excited, depressed... Various things such as that. This sense gained from infection allows him to track his pray much more easily, and, if the wall is thin enough, he can "see" the aura through it.
Stat's Required to Use: Threre's really no stat for this... I'm just gonna say 1 MAG
Name: Wall Crawl
Activation: Joseph jumps at/goes up to a wall or ceiling, and grabs hold.
Detailed Description: This allows Joseph to climb along walls, ceilings, and other non-level surfaces (uneven ground doesn't count) that normal people couldn't, as long as at least 3 limbs hold him on (he can claw at things from a wall or ceiling, or kick them, in other words.)
Stats Requried: 4 PHYS
Name: Leap
Activation: Joseph jumps.
Detailed Description: Joseph uses his enhanced leg muscles to leap from place to place.
Stats Required: N/A
Name: Bite
Activation: Joseph bites the victim.
Detailed Description: Joseph bites the victim somewhere (Usually the neck), and allows the infection to take over from there (although it doesn't always take hold immediately. It will vary extreme amounts. I'll do random math to determine posts, or if it takes effect at all.)
Stats Required: 4 PHYS, 2 LUCK
NOTE:[/u] If you have been bitten, THERE IS A WAY TO STOP YOURSELF FROM BECOMING INFECTED![/u] For two posts, use all your stats in the first two categories (Magic, Physical), and then subtract the number of luck stat points you have from 5. If it is more than 0, take that many posts, and eliminate half the other three stats for those posts. If it's less than or equal to zero, that's it. You're uninfected. The action for this is a biological one (Immune System). This basically says you're a survivor, and once an infection fails, it can't happen again (Unless the final smash version of the infection happens).
D. Attacks
Attack Template (used to identify the various attacks of your character, see full details here)
Name: Leaper Kick
Detailed Description: Joseph uses the enhanced leg muscles he gained from the mutations of the infection, and kicks opponents with enough force to knock them back a decent ways. It can also dent plate steel up to a quarter inch thick, and crack concrete.
Stats Required to Use: 1 PHYS (This takes stats where the leap does not because it's much harder for Joseph to keep standing up after such a kick. Newton's law, equal and opposite reaction and all that.)
Final Smash/Limit Break
Name: Vengeful Infection
Detailed Description: Joseph leaps on his victim (He can miss), pinning them to the ground, and bites them on the side of the neck, turning them into infected (Human), or simply claws at them until they are knocked unconscious, or he is knocked off by an ally of the victim (But then he can do this again. If he misses, he get's one re-try/re-jump, as with the knockoff). Does not result in death either way. Infected just become zombie-like, and gain more physical strength (usually), and new special abilities, but the transformation is painful, and debilitating for most, unless they have a really high pain tolerance.
NOTE:[/u] This infection can be stopped too, but it takes a lot more, because the body's immune system is under heavier fire from the virus. Raise the initial posts to 3, and the 5 to 10.
III. Personal Storage
A. Inventory
Inventory Template: Used to identify all one-use items you have acquired.
Item Name:
Description:
Quanitity:
*This Field should be blank until you are able to update with acquired Inventory. If you have a necessity for a one-use item, please PM a member of staff explaining why and we will work with you*
B. Pets, Pokemon, and Djinni
P,P & D Template: Used to identify all acquired beasts.
Name (Optional):
Species:
Description of Attacks/Abilities/Job:
# of Battles till Evolution (Pokemon Only)
*This Field should be blank until you are able to update with acquired beasts. Pokemon gained in previous RPing is now void, if you feel that you require the use of a Pokemon immediately, place it in the template and be prepared to defend your reasoning...or simply PM a member of RP Staff... again, please note. Having a Pokemon caught in a previous RP is not grounds for requirement.*
Name: Joseph Kaiser
Nickname/Alias: Jamie, the Hunter
Gender: Male
Physical Age: 16
Date of Birth/Creation: May 26th
Race: Infected Human
Height: 5'10"
Weight: 150 lbs
Birth Place: Maryland
Appearance: Drawin' It up... But for now...
EDIT: Pic's up, paint being a moron. Can't color it.
Joseph is a compact person, keeping all his muscles basically concealed, and making his figure much more aerodynamic (He's a freerunner, so that actually matters). His remaining left eye is now a sickly orange-green combination, and his right eye has been replaced with a ball of black glass, to fill the gap. He generally wears a black hoodie with duct tape on the sleeves, a white shirt underneath, baggy jeans, and sneakers. His hands have malformed into claws under the effects of the infection, and his teeth have sharpened into a predator's. His skin has become a pasty grey-white color, and his black hair now stands out more than ever.
Personality: Joseph is now an infected Human Zombie. This is what you must first understand. It's presumably only a matter of time before he completely loses his humanity (As it is, he's only partially infected). Before the bite, he was a somewhat carefree, happy person who had fun with friends, and spent lots of time with his girlfriend. When one of his best friends bit him, however, and turned out to be one of the first carriers of a rabies-like virus that would spread all over the Americas, he changed. He became bloodthirsty, violent. His base persona stayed, but the new, animal-like layer adds itself onto him as he sinks deeper and deeper into infection.
History: As a high school student, everything could be described as normal about Joseph. He spends time with friends. He has a girlfriend. He does stuff normal high-schoolers do.
And he's been infected with the "Green Flu."
After being bitten by one of his best friends, Joseph knew something was wrong. At school the next day, he attacked and killed someone who was screwing around with him (Although the victim did manage to put out Joseph's right eye with a pen). By the end of this episode, his hands had become claws. Depressed, and wanting his cursed life to end, he climbed to the top of a 7 story hotel building, and prepared to jump. He was stopped only by his girlfriend putting her hand on his shoulder. As she asked him not to do it, something came over him, and he had to pull away from her, or he would have infected her as well. But he pulled away straight off the edge of the balcony. His girlfriend's sleeve got tangled in one of his claws, and she fell off with him. Together they fell, and together they landed, not in their world, but a new and very strange world of characters from old to new, medevil to futuristic, and they both wondered what had they gotten themselves into.
Exploring this world, they found that Joseph may not have been the strangest one here...
Transportation: His own two feet... and an obsessive use of freerunning.
II. Battle Information
Battle Theme: Time of Dying by Three Days Grace
A. Overview
Current Level: 1
Current Stats: 15
Physical Prowess 10
Magical Talent 1
Weapon Handling 2
Luck 2
Total Currency: $23
Strengths: Because of the infection, Joseph's already great freerunning skills have been drastically improved, enhancing his combat effectiveness. Along with the skill boost, his hands have developed into claws, to better aid in hunting his prey. His jumping skill has greatly increased, to the point that he can leap up to 25 feet in any given direction, as long as he faces that way. The strain he was infected with also improved his stamina and pain tolerance, so he is less jarred by traditional pain and distractions.
Weaknesses: Since Joseph uses such a close-in style, he is usually vulnerable to close-in attacks from behind. The most common error he makes is attacking groups-his most effective trait is taking out loners. Usually bloodthirsty (in the literal sense of the word), his failing to keep fighting in order to... ehrm, feed... is another failing at times. When leaping towards the aware, he may be attacked and diverted from his flying course, and miss the intended target. Once he's in the air, there's no way to course correct, so aware targets can jump aside, escaping an unhappy fate.
Fighting Style: Joseph's style is a very primal and instinctive style. The infection gave him strength, which he uses heavily to his advantage. He uses jumps, freerunning, and leaps to approach enemies, and once near, claws at them to bring them down. When attacked with weapons that would kill him faster than normal, he generally retreats, finds a place to ambush the person, waits for them to be alone, and attacks them. If cornered, Joseph will be absolutely terrifying to whoever tries to kill him, clawing eyes, sensitive areas... anything to get away and recover.
B. Weapons and Key Items
Weapons Template (used to identify all permanent inventory items, see full details here)
Name:
Description: (What is this item's use, powers, and purpose)
Stats Required to Use:
C. Abilities
Ability Template (used to identify the abilities of your character, see full details here)
Name: 6th Sense
Activation: Always Active
Detailed Description: Everyone, and everything, gives off an aura. This aura is made up of hormones, pheremones, or other smells living beings give off. Joseph's enhanced senses can detect these auras, and from them, can tell if a person is healthy, dying, excited, depressed... Various things such as that. This sense gained from infection allows him to track his pray much more easily, and, if the wall is thin enough, he can "see" the aura through it.
Stat's Required to Use: Threre's really no stat for this... I'm just gonna say 1 MAG
Name: Wall Crawl
Activation: Joseph jumps at/goes up to a wall or ceiling, and grabs hold.
Detailed Description: This allows Joseph to climb along walls, ceilings, and other non-level surfaces (uneven ground doesn't count) that normal people couldn't, as long as at least 3 limbs hold him on (he can claw at things from a wall or ceiling, or kick them, in other words.)
Stats Requried: 4 PHYS
Name: Leap
Activation: Joseph jumps.
Detailed Description: Joseph uses his enhanced leg muscles to leap from place to place.
Stats Required: N/A
Name: Bite
Activation: Joseph bites the victim.
Detailed Description: Joseph bites the victim somewhere (Usually the neck), and allows the infection to take over from there (although it doesn't always take hold immediately. It will vary extreme amounts. I'll do random math to determine posts, or if it takes effect at all.)
Stats Required: 4 PHYS, 2 LUCK
NOTE:[/u] If you have been bitten, THERE IS A WAY TO STOP YOURSELF FROM BECOMING INFECTED![/u] For two posts, use all your stats in the first two categories (Magic, Physical), and then subtract the number of luck stat points you have from 5. If it is more than 0, take that many posts, and eliminate half the other three stats for those posts. If it's less than or equal to zero, that's it. You're uninfected. The action for this is a biological one (Immune System). This basically says you're a survivor, and once an infection fails, it can't happen again (Unless the final smash version of the infection happens).
D. Attacks
Attack Template (used to identify the various attacks of your character, see full details here)
Name: Leaper Kick
Detailed Description: Joseph uses the enhanced leg muscles he gained from the mutations of the infection, and kicks opponents with enough force to knock them back a decent ways. It can also dent plate steel up to a quarter inch thick, and crack concrete.
Stats Required to Use: 1 PHYS (This takes stats where the leap does not because it's much harder for Joseph to keep standing up after such a kick. Newton's law, equal and opposite reaction and all that.)
Final Smash/Limit Break
Name: Vengeful Infection
Detailed Description: Joseph leaps on his victim (He can miss), pinning them to the ground, and bites them on the side of the neck, turning them into infected (Human), or simply claws at them until they are knocked unconscious, or he is knocked off by an ally of the victim (But then he can do this again. If he misses, he get's one re-try/re-jump, as with the knockoff). Does not result in death either way. Infected just become zombie-like, and gain more physical strength (usually), and new special abilities, but the transformation is painful, and debilitating for most, unless they have a really high pain tolerance.
NOTE:[/u] This infection can be stopped too, but it takes a lot more, because the body's immune system is under heavier fire from the virus. Raise the initial posts to 3, and the 5 to 10.
III. Personal Storage
A. Inventory
Inventory Template: Used to identify all one-use items you have acquired.
Item Name:
Description:
Quanitity:
*This Field should be blank until you are able to update with acquired Inventory. If you have a necessity for a one-use item, please PM a member of staff explaining why and we will work with you*
B. Pets, Pokemon, and Djinni
P,P & D Template: Used to identify all acquired beasts.
Name (Optional):
Species:
Description of Attacks/Abilities/Job:
# of Battles till Evolution (Pokemon Only)
*This Field should be blank until you are able to update with acquired beasts. Pokemon gained in previous RPing is now void, if you feel that you require the use of a Pokemon immediately, place it in the template and be prepared to defend your reasoning...or simply PM a member of RP Staff... again, please note. Having a Pokemon caught in a previous RP is not grounds for requirement.*