Post by Mr. Bon 2 Cire2 on Dec 21, 2009 2:44:50 GMT -5
I. Personal Overview
Name: Gigan
Nickname/Alias: Hunter
Gender: Male
Physical Age: 25
Date of Birth/Creation: N/A
Race: Human
Height: 6'5 ft
Weight: 280 lb
Birth Place: Parallel dimension
Appearance:
Personality: He has a cool and calculating personality, looking for any means to get what he wants. The only thing that can truly get him angry is other assassins. He is cold and uncaring to others because of his training as a youth, when giving a mission he will do what ever it takes to complete said mission.
History: Born into a family of skilled assassins he was shunned from an early age being only adept in only guns. Trying to make his way to the top of the family's top assassins he diligently trained himself in speed drawing, self-targeting, and reloading, but even that did not make him looked upon by his family. Trying to find a better way he fond a local mystic who bestowed upon him Dimensional jumping bullets. By using these he was able to jump dimensions. He was 20 when he finally left however before he left he took his three best pistols, two Gradius and the Typhoon.
Traveling through all the worlds and dimensions for the next five years he was able to gain bullets and weapons, as well as new skills from them. In one dimension he gained one of his most valued weapon, an electronic eye. The Dimensional bullets were the first special bullets he gained from a mystic in his world. The first dimension he jumped to was a parallel Mushroom Kingdom caught up in a war that covered the whole world, which is where he recieved the cannon, equelizer and cannon shots for carrying out a job on that planet.
The next planet was an entirely mechanical parallel Corneria world where cyborgs ruled, upon carrying out an assasination he recieved the virus, screw, laser, and acid bullets since those were the most dangerous weapons there. He also had his eyes removed and replaced them with his now present mechanical ones, however in the begining all they could do was scope out, in each new world he added to them. The next world was a semmingly old-style world which rellied on magic but was a combination of science and magic, in this parellel Hyrule world he gaind the teleport, tornado, time stop, rewind, illusion, future shot, and the propultion shot. The last world he visited was a parellel Mute City where recieved the last of his weapons, the magma, net, saber shots and the kiryu gun. He now travels around trying to find new weapons and to learn new skills.
Transportation: Propulsion bullets and Dimensional Bullets
Requested World Preference: Either
II. Battle Information
A. Overview
Current Level: 1
Current Stats: 15
Physical Prowess4
Magical Talent0
Weapon Handling7
Luck4
Total Currency:
Strengths: An adept ability to fire and reload any gun in a couple of seconds. Is also able to conceal himself in even the tinniest shadow, and scale walls thanks to his past training.
Weaknesses: Can't fight fist to fist or with any other weapons than guns.
Combatant Type: Gunman
Fighting Style: Distanced using projectiles, is a skilled marksman to the point that he almost always hits his mark. Is skilled in distance but can use his hand guns to fight in close combat with a combination of quick shots and use his gums as a defensive tool,like tonfas.
B. Weapons and Key Items
Name:Gradius
Description: Refer to picture #1. there are two of them. Two nine chambered pistols. Can use any shot except Cannon. The firing distance for both is around 80ft, farther if wind allows it, however shot loses strenght farther the target.
Stats Required to Use:4 Physical Prowess, 3 weapon handling
Name:Typhoon
Description: Refer to picture #2. A Two foot long pistol with a 20-bullet magazine clip. Can use any shot except Cannon. Firing distance is 100ft but loses strength farther the bullet travels.
Stats Required to Use:2 Physical Prowess, 3 weapon handling
Name:Equalizer
Description: Refer to picture #3. A Gatling gun that can fire up to 700 bullets. Only Normal, saber, and laser shots can be put in. The firing distance is 150ft.
Stats Required to Use:4 Physical Prowess, 4 Weapon Handling
Name:Kiryu
Description: Refer to picture #4. A high powered rifle that can use any of the special shots with the exception of Cannon. With a 50 clip magazine. Firing distance is over 280ft away.
Stats Required to Use:5 Physical Prowess, 5 Weapon Handling.
Name:Big Core MK-2
Description: Refer to picture #5. A 5ft long collapsible gun used only used to fire the cannon shot. Firing distance is over 500ft, shot travels in an arc.
Stats Required to Use:5 Physical Prowess, 7 Weapon Handling
Name:Pie shot
Description: Refer to picture A. A bullet that once shot becomes a pie.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
Name:Fail Shot
Description: Refer to picture E. A bullet that once shot travels a few feet then falls to the ground, and has the uncanny ability to make people trip over it.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling, 2 luck
Name: Teleportation Shot
Description: Refer to picture E. What ever is shot will teleport to a predetermined spot, max distance 10ft.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
Name:Normal Shot
Description: Refer to picture E. Just a normal bullet.
Stats Required to Use:1 Physical Prowess, 1 Weapons Handling
Name:Saber Shot
Description: Refer to picture C. A bullet with a sharpened blade on the tip, normal sized bullet.
Stats Required to Use:3 Physical Prowess, 3 Weapons Handling
Name:Laser Shot
Description: Refer to picture B. A normal sized bullet that when shot is in cased with a laser coating.
Stats Required to Use:4 Physical Prowess, 3 Weapons Handling
Name:Tornado Shot
Description: Refer to picture A. Once shot creates a small tornado around it, around three foot in diameter.
Stats Required to Use:4 Physical Prowess, 3 Weapons Handling
Name:Acid Shot
Description: Refer to picture D. A bullet containing a powerful acid that will spread on whatever is shot for a short time then fade after time.
Stats Required to Use:4 Physical Prowess, 3 Weapons Handling
Name: Magma Shot
Description: Refer to picture D. A bullet canting Magma that will spread and fade after a while.
Stats Required to Use:4 Physical Prowess, 3 Weapons Handling
Name:Net Shot
Description: Refer to picture A. A shot that will have a rope net pop out.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
Name:Time Stop Shot
Description: Refer to picture A. What ever shot will freeze for two posts.
Stats Required to Use:2 Physical Prowess, 6 Weapons Handling
Name:Rewind Shot
Description: Refer to picture A. Will make whatever shot rewind about three pots into the past.(Will just do their actions for the past three pots backwards.)
Stats Required to Use:2 Physical Prowess, 6 Weapons Handling
Name:Illusion Shot
Description: Refer to picture A. Must be shot in the head, can cause illusions in the mind for two post. A strong mind can see through them.
Stats Required to Use:2 Physical Prowess, 5 Weapons Handling
Name:Drill Shot
Description: Refer to picture E. Will drill through what ever is shot for about two feet.
Stats Required to Use:3 Physical Prowess, 3 Weapons Handling
Name:Cannon Shot
Description: Refer to to picture E. Is about three feet long, causes a big explosion on impact.
Stats Required to Use:5 Physical Prowess, 7 Weapons Handling
Name: Virus Shot
Description: Refer to picture A. Will upload a devastating virus into any machine shot.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
Name: Reborn Shot
Description: Refer to picture E. Will bring any fallen being back to life. He can't use this shot till he gets to a higher level.
Stats Required to Use:2 Physical Prowess, 7 Weapons Handling
Name:Future Shot
Description: Refer to picture E. A shot that will disappear after shot and then reappear nine posts later aimed at whoever was shot at.
Stats Required to Use:5 Physical Prowess, 6 Weapons Handling
Name:Propulsion Shot
Description: Refer to picture A. A shot that will generate a giant explosion designed to propel the user.
Stats Required to Use:5 Physical Prowess, 6 Weapons Handling
Name:Dimensional Shot
Description: Refer to picture A. Can only affect Gigan can transport him to any world in another dimension, as long as he thinks of it other wise it will be random. He can't use this shot till he gets to a higher level.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
C. Abilities
Name:Targeting eye
Activation: Always Active
Detailed Description:An implanted eye that can scope out to see an object 200 ft away, can show vital signs, as well as inferred, and night vision.
Stat's Required to Use:None
D. Attacks
Name:Pie shot
Detailed Description:Shoots the Pie bullet
Stat's Required to Use:2
Name:Fail Shot
Detailed Description:Shoots the Fail bullet
Stat's Required to Use:2
Name:Teleport Shot
Detailed Description:Shoots the Teleportation bullet
Stat's Required to Use:2
Name:Saber Shot
Detailed Description:Shoots the saber bullet
Stat's Required to Use:2
Name:Laser Shot
Detailed Description:Shoots the laser bullet
Stat's Required to Use:2
Name:Tornado Shot
Detailed Description:Shoots the Tornado bullet
Stat's Required to Use:2
Name:Acid Shot
Detailed Description:Shoots the acid bullet
Stat's Required to Use:2
Name:magma Bullet
Detailed Description:Shoots the magma bullet
Stat's Required to Use:3
Name:Net Shot
Detailed Description:Shoots the net bullet
Stat's Required to Use:2
Name:Time Stop Shot
Detailed Description:Shoot the time timestop bullet
Stat's Required to Use:4
Name:Rewind Shot
Detailed Description:Shoots the rewind bullet
Stat's Required to Use:4
Name:Illusion Shot
Detailed Description:Shoots the illusion bullet
Stat's Required to Use:4
Name:Drill Shot
Detailed Description:Shoots the drill bullet
Stat's Required to Use:2
Name:Cannon Shot
Detailed Description:Shoots the Cannon bullet
Stat's Required to Use:5
Name:Virus Shot
Detailed Description:Shoots the virus bullet
Stat's Required to Use:3
Name:Reborn Shot
Detailed Description:Shoots the reborn bullet, can't use till he gets to a higher level.
Stat's Required to Use:6
Name:Future Shot
Detailed Description:Shoots the future bullet
Stat's Required to Use:7
Name:Propulsion Shot
Detailed Description:Propels the user through the air.
Stat's Required to Use:4
Name:Dimensional Shot
Detailed Description:Propels the user through the dimensions. Can only use it to get new bullets, until he gets to a higher level.
Stat's Required to Use:7
Name:Gatling
Detailed Description:Fires either Laser bullets, Normal bullets, or saber bullets from the Equalizer
Stat's Required to Use:5
Final Smash/Limit Break Your ultimate attack with the use of a smash ball or limit break
Name:Onslaught of bullets
Detailed Description: All guns float in the air and fire all but the propulsion and dimensional bullets repeatedly for three posts.
III. Personal Storage
A. Inventory
Inventory Template: Used to identify all one-use items you have acquired.
Item Name: Gradius
Description: pistols
Quanitity: 2
Item Name: Typhoon
Description: Pistol
Quanitity: 1
Item Name: Equalizer
Description: Gatling gun
Quanitity: 1
Item Name: Kiryu
Description: Assault rifle
Quanitity: 1
Item Name: Big Core MK-2
Description: Collapsible cannon, Becomes the size of a thermos
Quanitity: 1
Item Name: Pie bullet
Description: bullet
Quanitity: 500
Item Name: Fail bullet
Description: bullet
Quanitity: 500
Item Name: Teleport Bullet
Description: Bullet
Quanitity: 500
Item Name: Normal Bullet
Description: bullet
Quanitity: 700
Item Name: Saber bullet
Description: bullet
Quanitity: 400
Item Name: Laser bullet
Description: bullet
Quanitity: 400
Item Name: Tornado bullet
Description: bullet
Quanitity: 300
Item Name: Acid Bullet
Description: bullet
Quanitity: 500
Item Name: Magma bullet
Description: bullet
Quanitity: 100
Item Name: Net bullet
Description: bullet
Quanitity: 400
Item Name: Time Stop bullet
Description: bullet
Quanitity: 60
Item Name: Rewind bullet
Description: bullet
Quanitity: 70
Item Name: Illusion bullet
Description: bullet
Quanitity: 300
Item Name: Drill bullet
Description: bullet
Quanitity: 500
Item Name: Cannon Bullet
Description: Bullet
Quanitity: 10
Item Name: Virus Bullet
Description: bullet
Quanitity: 100
Item Name: Reborn Bullet
Description: bullet
Quanitity: 30
Item Name: Future Bullet
Description: bullet
Quanitity: 30
Item Name: Propulsion bullet
Description: bullet
Quanitity: 200
Item Name: Dimensional Bullet
Description: bullet
Quanitity: 100
Item Name: Ammo box
Description: A box strapped onto the back. 1ftx1ftx2.5ft
Quanitity: 1
*This Field should be blank until you are able to update with acquired Inventory. If you have a necessity for a one-use item, please PM a member of staff explaining why and we will work with you*
B. Pets, Pokemon, and Djinni
P,P & D Template: Used to identify all acquired beasts.
*This Field should be blank until you are able to update with acquired beasts. Pokemon gained in previous RPing is now void, if you feel that you require the use of a Pokemon immediately, place it in the template and be prepared to defend your reasoning...or simply PM a member of RP Staff... again, please note. Having a Pokemon caught in a previous RP is not grounds for requirement.*
Name: Gigan
Nickname/Alias: Hunter
Gender: Male
Physical Age: 25
Date of Birth/Creation: N/A
Race: Human
Height: 6'5 ft
Weight: 280 lb
Birth Place: Parallel dimension
Appearance:
Personality: He has a cool and calculating personality, looking for any means to get what he wants. The only thing that can truly get him angry is other assassins. He is cold and uncaring to others because of his training as a youth, when giving a mission he will do what ever it takes to complete said mission.
History: Born into a family of skilled assassins he was shunned from an early age being only adept in only guns. Trying to make his way to the top of the family's top assassins he diligently trained himself in speed drawing, self-targeting, and reloading, but even that did not make him looked upon by his family. Trying to find a better way he fond a local mystic who bestowed upon him Dimensional jumping bullets. By using these he was able to jump dimensions. He was 20 when he finally left however before he left he took his three best pistols, two Gradius and the Typhoon.
Traveling through all the worlds and dimensions for the next five years he was able to gain bullets and weapons, as well as new skills from them. In one dimension he gained one of his most valued weapon, an electronic eye. The Dimensional bullets were the first special bullets he gained from a mystic in his world. The first dimension he jumped to was a parallel Mushroom Kingdom caught up in a war that covered the whole world, which is where he recieved the cannon, equelizer and cannon shots for carrying out a job on that planet.
The next planet was an entirely mechanical parallel Corneria world where cyborgs ruled, upon carrying out an assasination he recieved the virus, screw, laser, and acid bullets since those were the most dangerous weapons there. He also had his eyes removed and replaced them with his now present mechanical ones, however in the begining all they could do was scope out, in each new world he added to them. The next world was a semmingly old-style world which rellied on magic but was a combination of science and magic, in this parellel Hyrule world he gaind the teleport, tornado, time stop, rewind, illusion, future shot, and the propultion shot. The last world he visited was a parellel Mute City where recieved the last of his weapons, the magma, net, saber shots and the kiryu gun. He now travels around trying to find new weapons and to learn new skills.
Transportation: Propulsion bullets and Dimensional Bullets
Requested World Preference: Either
II. Battle Information
A. Overview
Current Level: 1
Current Stats: 15
Physical Prowess4
Magical Talent0
Weapon Handling7
Luck4
Total Currency:
Strengths: An adept ability to fire and reload any gun in a couple of seconds. Is also able to conceal himself in even the tinniest shadow, and scale walls thanks to his past training.
Weaknesses: Can't fight fist to fist or with any other weapons than guns.
Combatant Type: Gunman
Fighting Style: Distanced using projectiles, is a skilled marksman to the point that he almost always hits his mark. Is skilled in distance but can use his hand guns to fight in close combat with a combination of quick shots and use his gums as a defensive tool,like tonfas.
B. Weapons and Key Items
Name:Gradius
Description: Refer to picture #1. there are two of them. Two nine chambered pistols. Can use any shot except Cannon. The firing distance for both is around 80ft, farther if wind allows it, however shot loses strenght farther the target.
Stats Required to Use:4 Physical Prowess, 3 weapon handling
Name:Typhoon
Description: Refer to picture #2. A Two foot long pistol with a 20-bullet magazine clip. Can use any shot except Cannon. Firing distance is 100ft but loses strength farther the bullet travels.
Stats Required to Use:2 Physical Prowess, 3 weapon handling
Name:Equalizer
Description: Refer to picture #3. A Gatling gun that can fire up to 700 bullets. Only Normal, saber, and laser shots can be put in. The firing distance is 150ft.
Stats Required to Use:4 Physical Prowess, 4 Weapon Handling
Name:Kiryu
Description: Refer to picture #4. A high powered rifle that can use any of the special shots with the exception of Cannon. With a 50 clip magazine. Firing distance is over 280ft away.
Stats Required to Use:5 Physical Prowess, 5 Weapon Handling.
Name:Big Core MK-2
Description: Refer to picture #5. A 5ft long collapsible gun used only used to fire the cannon shot. Firing distance is over 500ft, shot travels in an arc.
Stats Required to Use:5 Physical Prowess, 7 Weapon Handling
Name:Pie shot
Description: Refer to picture A. A bullet that once shot becomes a pie.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
Name:Fail Shot
Description: Refer to picture E. A bullet that once shot travels a few feet then falls to the ground, and has the uncanny ability to make people trip over it.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling, 2 luck
Name: Teleportation Shot
Description: Refer to picture E. What ever is shot will teleport to a predetermined spot, max distance 10ft.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
Name:Normal Shot
Description: Refer to picture E. Just a normal bullet.
Stats Required to Use:1 Physical Prowess, 1 Weapons Handling
Name:Saber Shot
Description: Refer to picture C. A bullet with a sharpened blade on the tip, normal sized bullet.
Stats Required to Use:3 Physical Prowess, 3 Weapons Handling
Name:Laser Shot
Description: Refer to picture B. A normal sized bullet that when shot is in cased with a laser coating.
Stats Required to Use:4 Physical Prowess, 3 Weapons Handling
Name:Tornado Shot
Description: Refer to picture A. Once shot creates a small tornado around it, around three foot in diameter.
Stats Required to Use:4 Physical Prowess, 3 Weapons Handling
Name:Acid Shot
Description: Refer to picture D. A bullet containing a powerful acid that will spread on whatever is shot for a short time then fade after time.
Stats Required to Use:4 Physical Prowess, 3 Weapons Handling
Name: Magma Shot
Description: Refer to picture D. A bullet canting Magma that will spread and fade after a while.
Stats Required to Use:4 Physical Prowess, 3 Weapons Handling
Name:Net Shot
Description: Refer to picture A. A shot that will have a rope net pop out.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
Name:Time Stop Shot
Description: Refer to picture A. What ever shot will freeze for two posts.
Stats Required to Use:2 Physical Prowess, 6 Weapons Handling
Name:Rewind Shot
Description: Refer to picture A. Will make whatever shot rewind about three pots into the past.(Will just do their actions for the past three pots backwards.)
Stats Required to Use:2 Physical Prowess, 6 Weapons Handling
Name:Illusion Shot
Description: Refer to picture A. Must be shot in the head, can cause illusions in the mind for two post. A strong mind can see through them.
Stats Required to Use:2 Physical Prowess, 5 Weapons Handling
Name:Drill Shot
Description: Refer to picture E. Will drill through what ever is shot for about two feet.
Stats Required to Use:3 Physical Prowess, 3 Weapons Handling
Name:Cannon Shot
Description: Refer to to picture E. Is about three feet long, causes a big explosion on impact.
Stats Required to Use:5 Physical Prowess, 7 Weapons Handling
Name: Virus Shot
Description: Refer to picture A. Will upload a devastating virus into any machine shot.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
Name: Reborn Shot
Description: Refer to picture E. Will bring any fallen being back to life. He can't use this shot till he gets to a higher level.
Stats Required to Use:2 Physical Prowess, 7 Weapons Handling
Name:Future Shot
Description: Refer to picture E. A shot that will disappear after shot and then reappear nine posts later aimed at whoever was shot at.
Stats Required to Use:5 Physical Prowess, 6 Weapons Handling
Name:Propulsion Shot
Description: Refer to picture A. A shot that will generate a giant explosion designed to propel the user.
Stats Required to Use:5 Physical Prowess, 6 Weapons Handling
Name:Dimensional Shot
Description: Refer to picture A. Can only affect Gigan can transport him to any world in another dimension, as long as he thinks of it other wise it will be random. He can't use this shot till he gets to a higher level.
Stats Required to Use:2 Physical Prowess, 3 Weapons Handling
C. Abilities
Name:Targeting eye
Activation: Always Active
Detailed Description:An implanted eye that can scope out to see an object 200 ft away, can show vital signs, as well as inferred, and night vision.
Stat's Required to Use:None
D. Attacks
Name:Pie shot
Detailed Description:Shoots the Pie bullet
Stat's Required to Use:2
Name:Fail Shot
Detailed Description:Shoots the Fail bullet
Stat's Required to Use:2
Name:Teleport Shot
Detailed Description:Shoots the Teleportation bullet
Stat's Required to Use:2
Name:Saber Shot
Detailed Description:Shoots the saber bullet
Stat's Required to Use:2
Name:Laser Shot
Detailed Description:Shoots the laser bullet
Stat's Required to Use:2
Name:Tornado Shot
Detailed Description:Shoots the Tornado bullet
Stat's Required to Use:2
Name:Acid Shot
Detailed Description:Shoots the acid bullet
Stat's Required to Use:2
Name:magma Bullet
Detailed Description:Shoots the magma bullet
Stat's Required to Use:3
Name:Net Shot
Detailed Description:Shoots the net bullet
Stat's Required to Use:2
Name:Time Stop Shot
Detailed Description:Shoot the time timestop bullet
Stat's Required to Use:4
Name:Rewind Shot
Detailed Description:Shoots the rewind bullet
Stat's Required to Use:4
Name:Illusion Shot
Detailed Description:Shoots the illusion bullet
Stat's Required to Use:4
Name:Drill Shot
Detailed Description:Shoots the drill bullet
Stat's Required to Use:2
Name:Cannon Shot
Detailed Description:Shoots the Cannon bullet
Stat's Required to Use:5
Name:Virus Shot
Detailed Description:Shoots the virus bullet
Stat's Required to Use:3
Name:Reborn Shot
Detailed Description:Shoots the reborn bullet, can't use till he gets to a higher level.
Stat's Required to Use:6
Name:Future Shot
Detailed Description:Shoots the future bullet
Stat's Required to Use:7
Name:Propulsion Shot
Detailed Description:Propels the user through the air.
Stat's Required to Use:4
Name:Dimensional Shot
Detailed Description:Propels the user through the dimensions. Can only use it to get new bullets, until he gets to a higher level.
Stat's Required to Use:7
Name:Gatling
Detailed Description:Fires either Laser bullets, Normal bullets, or saber bullets from the Equalizer
Stat's Required to Use:5
Final Smash/Limit Break Your ultimate attack with the use of a smash ball or limit break
Name:Onslaught of bullets
Detailed Description: All guns float in the air and fire all but the propulsion and dimensional bullets repeatedly for three posts.
III. Personal Storage
A. Inventory
Inventory Template: Used to identify all one-use items you have acquired.
Item Name: Gradius
Description: pistols
Quanitity: 2
Item Name: Typhoon
Description: Pistol
Quanitity: 1
Item Name: Equalizer
Description: Gatling gun
Quanitity: 1
Item Name: Kiryu
Description: Assault rifle
Quanitity: 1
Item Name: Big Core MK-2
Description: Collapsible cannon, Becomes the size of a thermos
Quanitity: 1
Item Name: Pie bullet
Description: bullet
Quanitity: 500
Item Name: Fail bullet
Description: bullet
Quanitity: 500
Item Name: Teleport Bullet
Description: Bullet
Quanitity: 500
Item Name: Normal Bullet
Description: bullet
Quanitity: 700
Item Name: Saber bullet
Description: bullet
Quanitity: 400
Item Name: Laser bullet
Description: bullet
Quanitity: 400
Item Name: Tornado bullet
Description: bullet
Quanitity: 300
Item Name: Acid Bullet
Description: bullet
Quanitity: 500
Item Name: Magma bullet
Description: bullet
Quanitity: 100
Item Name: Net bullet
Description: bullet
Quanitity: 400
Item Name: Time Stop bullet
Description: bullet
Quanitity: 60
Item Name: Rewind bullet
Description: bullet
Quanitity: 70
Item Name: Illusion bullet
Description: bullet
Quanitity: 300
Item Name: Drill bullet
Description: bullet
Quanitity: 500
Item Name: Cannon Bullet
Description: Bullet
Quanitity: 10
Item Name: Virus Bullet
Description: bullet
Quanitity: 100
Item Name: Reborn Bullet
Description: bullet
Quanitity: 30
Item Name: Future Bullet
Description: bullet
Quanitity: 30
Item Name: Propulsion bullet
Description: bullet
Quanitity: 200
Item Name: Dimensional Bullet
Description: bullet
Quanitity: 100
Item Name: Ammo box
Description: A box strapped onto the back. 1ftx1ftx2.5ft
Quanitity: 1
*This Field should be blank until you are able to update with acquired Inventory. If you have a necessity for a one-use item, please PM a member of staff explaining why and we will work with you*
B. Pets, Pokemon, and Djinni
P,P & D Template: Used to identify all acquired beasts.
*This Field should be blank until you are able to update with acquired beasts. Pokemon gained in previous RPing is now void, if you feel that you require the use of a Pokemon immediately, place it in the template and be prepared to defend your reasoning...or simply PM a member of RP Staff... again, please note. Having a Pokemon caught in a previous RP is not grounds for requirement.*