Post by SLE on Jan 1, 2010 9:01:23 GMT -5
I. Personal Overview
Name: N/A (Prinnies tend to remain nameless, they don't retain the names they had in their previous lives)
Nickname/Alias: Prinny, "You there", "That one" (Prinnies appear in groups, so if called, will probably not be by name)
Gender: Genderless, but identifies as Male, dunno, we're just guessing. The only one we know was a girl was one that was pink, but this one's blue, so yeah dood.
Physical Age: You can't really tell the age of a soul in a penguin suit, dood.
Date of Birth/Creation: Some time before he was killed in a car crash. Dunno dood, frankly, don't care. I mean, every other application just states "Unknown". Is that even legal, dood? If so, I don't actually need to say squat.
Race: Prinny(human soul+penguin suit)
Height: Pretty short, dood. Like, 4 feet? Dunno, when does it really matter?
Weight: Gravity affects him less when going up, and more when going down, so yeah, dunno dood. But he's pretty light to be able to be picked up.
Birth Place: Human world, earth. Eventually, after those darned contraptions killed him, he was reborn in the Netherworld. Really, those grounded contraptions, I mean, we have friggen flying overlords, why can't they just learn to fly or something? It would be much easier, and a heck of a lot faster.
Originating Game: Game in which your character started. Used for Canon's Only
Appearance
Just an average everyday Prinny. It's a soul in a penguin suit. The suit's feet have been taken out and replaced with stubby pegs, and a couple stitches on it's underbelly. It's like a sick joke or something... Anyway, the suit sports a tiny pair of demon wings and the Prinny itself usually sports a carry on backpack, used to carry it's weapons. The pack is bottomless and can carry an unlimited number of knives, swords, bombs, you name it!
Personality: Prinnies are very loyal to their masters, as long as they're tolerable. If they feel as though they're mistreated, they might go against them. Although, Prinnies aren't that strong, they have common sense. They'll probably just bribe someone else to do it for them, or at least beg, they earned that cash, dood. But, as long as their masters aren't TOO bad, they'll remain loyal, they have a long fuse, it takes a lot to get them to feel like that. They'll stay by their sides if threatened too, as I said, they're not strong and have common sense. If their plan is intercepted, they will react very rashly. Going to such lengths as to forget differences in power or even their own fear.
History: Back in it's existing human life, this prinny led a pretty crappy existence. I don't really care what his past was, he was probably a robber or something. I mean, that's how you turn into a Prinny, have a bad life role. Then when you die, your soul gets stuck to a penguin. Seems like a random excuse to make a mascot. Actually, I'm not very liable to think right now, it's 5 in the morning and I'm 12. Explanation's over, I lose the game, didn't I? Actually, you know what? He was hit by a car. Happy now dood?
After turning into a Prinny, he received a major attitude boost, going from sadistic killer or something to an upbeat little bugger. Seeing himself in the Netherworld (Or hell, if you prefer, I don't really care, I'm used to dubs, so Netherworld) he as settled to redeem himself, via the Prinny code, dood. Doing chores, earning less than minimum wage, etc. Once he redeems himself, he is ready to pass on, all he has to do is wait for the next Red Moon. So far, he has been going from owner to owner. He's heard rumors of a "Miss Etna" and just WISHES he never sees the result of meeting THAT, dood. Oh yeah, and his sentences end with "dood", out of sheer habit. He's learned to either ignore or accept it after seeing other Prinnies do it too.
Transportation: Tiny wings that are barely used, they're tiny, do you expect them to carry something that big? The suit never tires out, though, so he's alright with walking everywhere with those stubs, dood.
Requested World Preference: Gaming, if you don't mind.
II. Battle Information
A. Overview
Current Level: 1
Current Stats:15
Physical Prowess
IIII IIII
Magical Talent
I
Weapon Handling
III
Luck
I
Total Currency: 0
Strengths: Well, he's a Prinny, dood. I mean really, he literally has an endless supply of weapons in that pouch of his. Plus, he can explode, so good luck trying to beat him. Also, he can fly very short distances. Not to mention he's excellent in suicide bombing! Really, if you had to fight this kind of psycho, you'd be dead meat. Coupled with his amazing speed at slicing and dicing with those twin machete. BUT WAIT! Order now and receive his amazing reaction speed! That's right, he can jump out of the way of an attack just as it's about to hit him! Terrific, dood! And even then, he can jump on your FACE, possibly killing you if you're weak, or stunning you if you're not a boss! Also mentioning, he was a main character once, so, like Ash and Yugi, he might not go away so easily.
Weaknesses: Well let's see... To name some, he has stubby legs, those won't let him run so easily. His wings, those little things can keep him airborne? HA! Yeah right, good luck dood. Also, he's short, you could probably hold him in place by using your hand as a rest. His pouch is his main source of attack, so take that away and boom, almost useless Prinny. Prinnies are notorious for being not that bright, you could probably outsmart one easily. In accordance with that, he's pretty weak to begin with, dood. Also, tossing him would probably result in his worst weak point. He explodes when he is thrown or when he falls. However, you can't really be sure if this is a weakness or a strength, I mean, exploding Prinny, how awesome is that?
Combatant Type: Machete-wielding psychopath or bombing maniac. Sometimes suicidal bomber, maybe even fish flipper.
Fighting Style: Prinnies are known for being varied in fighting style. Most of the time being too terrified to fight, however, they'll stand up if they're courageous enough. (Or just plain stupid, dood) Anyway, they're covered in many ways of fighting. In close quarters, they're good with their twin machetes, they're not that powerful, but a quick 3-slash combo could leave a nasty wound. Long ranged, they're working with some major firepower. Random bombing FTW. Mainly used for support though, they don't wanna waste their endless amounts of bombs. The bombs explode on contact, and are pre-set to do so. Sometimes a Prinny will find no other option than to give up. But hey, they're sore losers, so they would like to go out with a bang. They're not necessarily masochistic, they don't enjoy exploding, however, a Prinny's gotta do what a Prinny's gotta do, dood.
B. Weapons and Key Items
Weapons Template
Name:Pocket of WONDERFUL WONDERFULNESS FULL OF EXCITEMENT AND LOVE! (lol no)
Description:The pouch backpack thing Prinnies carry with them. It is bottomless, but Prinnies can pull whatever they wish to get from it. The use of the item is merely a sheath for bombs, knives, swords, I'm pretty sure there's a skull in there, hell there's probably some fish in there too. For some reason, the strap stays on the Prinny, despite explosions, running, jumping, or anything else. Only the Prinnies can access the power of it. if stolen somehow (violence?) then it will appear to be an empty backpack to the thief.
Stats Required to Use:3 Weapon Handling
C. Abilities
Name:Asplosions!
Activation:Whenever you want, dood, just don't blame me when you're dead. (Falling large /thrown)
Detailed Description:Pretty much what I've been going on about in the other sections. Prinny explodes, deals damage, can no longer fight, yadda yadda. It's coma and covering of ash will go away eventually, since I can't really put a post number on it. I mean, could you continue fighting after exploding? If I had to put a number on it, I'd say 5 posts. But just for that, it'd better do some major damage, dood. I mean really, if it was a crappy skill, why the heck would I even put it here? Oh, the range is like, 30 yards or something, It's a good size for an explosion. And a direct hit from the exploding Prinny deals massive damage. Good to know he's giving his life for a great cause.
Stat's Required to Use:The rest of it's stamina, really dood, can YOU survive after exploding?
Name:Dem little wings
Activation:Whenever he feels like it.
Detailed Description:The little wings of a Prinny can be used to lift it up into the air. They're pretty weak, but they get the job done, dood. Well, not really, they just sorta flap while the Prinny jumps. Yet, for some reason, they can let the Prinny hover in the air long enough to launch an attack.
Stat's Required to Use:None, they're wings for crying out loud. Besides, it's only a small amount of liftoff, I'm not even sure you can call that flight, dood.
D. Attacks
Name:Let's spin around and hope our opponent gets distracted long enough to get hit by a cartoon cliche! ...that should work, right dood?
Detailed Description:The Prinny spins in place, most likely distracting the opponent. A pan falls on the opponent's head. Like in the cartoons. It's heavy and everything too, so yeah, it does damage. No idea where that thing comes from, it's like Spiderman sticking his webs to clouds. Though there's a rumor that it's sending a signal to another Prinny to fly over and drop a pan against their opponents. Another rumor says that he throws expertly timed pans very high in the air right before the battle. During the battle, he just spins whenever they're about to hit. The first explanation seems more likely. The more he spins, the more pans fall on his opponent.
Stat's Required to Use:2 Physical
Name:Screw the name! Throw everything you can! Really! This dude's unstoppable! Empty your bottomless backpacks!!
Detailed Description:This is kind of like yelling "GET TO THE CHOPPA!" except prinnified. Well, actually, it's pretty misleading for a move name. All that happens is the Prinny jumps as high as possible, then flutters up even higher. This process takes like, a second, obviously, dood. During the ascent, they open their frontpacks and get one or two weapons. At the peak of their jump, they throw everything they've got in their hands at the opponent. One hand at a time, after throwing one item, the other hand reaches in the bag for another one. Most of the items are swords or knives. However, this attack causes them to be thrown at about 30 MPH, they explode when making contact with anything, as if they were made of energy.
Stat's Required to Use:8 Physical 1, Magic
Final Smash/Limit Break
Name:GIGA PRINGER BEEAAAAAMMMMM
Detailed Description:THIS LOAD OF ENERGY! FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF IT'S AMAZING! I MEAN REALLY, IT'S A LASER BEAM COMING OUT OF A BULL'S SKULL! I MEAN, REALLY? WHAT OTHER ATTACK OF MASS DESTRUCTION COMES OUT OF A MAMMAL'S SKULL? NOT TO MENTION THE SKULL LETS THE PRINNY FLOAT UNTIL THE LASER IS DONE! I MEAN, WOW! WHAT ELSE COULD YOU ASK FOR? OH YEAH, AND THIS IS A HUGE BEAM! LIKE, AMAZINGLY HUGE! I HAVE NO IDEA, LIKE 20 YARDS IN DIAMETER. GOOD LUCK TRYING TO DODGE THIS THING! IT CAN SHOOT LIKE, 75 YARDS AWAY! THAT IS THE SHEER AWESOMENESS OF THIS ATTACK!
Also available in purple.
E. Guest Powers
Guest Template: Used to identify all guest powers you have chosen from the list. USED FOR ORIGINAL CHARACTERS ONLY. Guest powers are attacks that other characters use regularly and are gifted to you when you reach a certain level.
Name:
Detailed Description:
Stat's Required to Use:
III. Personal Storage
A. Inventory
Inventory Template: Used to identify all one-use items you have acquired.
Item Name:
Description:
Quanitity:
*This Field should be blank until you are able to update with acquired Inventory. If you have a necessity for a one-use item, please PM a member of staff explaining why and we will work with you*
B. Pets, Pokemon, and Djinni
P,P & D Template: Used to identify all acquired beasts.
Name (Optional):
Species:
Description of Attacks/Abilities/Job:
# of Battles till Evolution (Pokemon Only)
*This Field should be blank until you are able to update with acquired beasts. Pokemon gained in previous RPing is now void, if you feel that you require the use of a Pokemon immediately, place it in the template and be prepared to defend your reasoning...or simply PM a member of RP Staff... again, please note. Having a Pokemon caught in a previous RP is not grounds for requirement.*
Name: N/A (Prinnies tend to remain nameless, they don't retain the names they had in their previous lives)
Nickname/Alias: Prinny, "You there", "That one" (Prinnies appear in groups, so if called, will probably not be by name)
Gender: Genderless, but identifies as Male, dunno, we're just guessing. The only one we know was a girl was one that was pink, but this one's blue, so yeah dood.
Physical Age: You can't really tell the age of a soul in a penguin suit, dood.
Date of Birth/Creation: Some time before he was killed in a car crash. Dunno dood, frankly, don't care. I mean, every other application just states "Unknown". Is that even legal, dood? If so, I don't actually need to say squat.
Race: Prinny(human soul+penguin suit)
Height: Pretty short, dood. Like, 4 feet? Dunno, when does it really matter?
Weight: Gravity affects him less when going up, and more when going down, so yeah, dunno dood. But he's pretty light to be able to be picked up.
Birth Place: Human world, earth. Eventually, after those darned contraptions killed him, he was reborn in the Netherworld. Really, those grounded contraptions, I mean, we have friggen flying overlords, why can't they just learn to fly or something? It would be much easier, and a heck of a lot faster.
Originating Game: Game in which your character started. Used for Canon's Only
Appearance
Just an average everyday Prinny. It's a soul in a penguin suit. The suit's feet have been taken out and replaced with stubby pegs, and a couple stitches on it's underbelly. It's like a sick joke or something... Anyway, the suit sports a tiny pair of demon wings and the Prinny itself usually sports a carry on backpack, used to carry it's weapons. The pack is bottomless and can carry an unlimited number of knives, swords, bombs, you name it!
Personality: Prinnies are very loyal to their masters, as long as they're tolerable. If they feel as though they're mistreated, they might go against them. Although, Prinnies aren't that strong, they have common sense. They'll probably just bribe someone else to do it for them, or at least beg, they earned that cash, dood. But, as long as their masters aren't TOO bad, they'll remain loyal, they have a long fuse, it takes a lot to get them to feel like that. They'll stay by their sides if threatened too, as I said, they're not strong and have common sense. If their plan is intercepted, they will react very rashly. Going to such lengths as to forget differences in power or even their own fear.
History: Back in it's existing human life, this prinny led a pretty crappy existence. I don't really care what his past was, he was probably a robber or something. I mean, that's how you turn into a Prinny, have a bad life role. Then when you die, your soul gets stuck to a penguin. Seems like a random excuse to make a mascot. Actually, I'm not very liable to think right now, it's 5 in the morning and I'm 12. Explanation's over, I lose the game, didn't I? Actually, you know what? He was hit by a car. Happy now dood?
After turning into a Prinny, he received a major attitude boost, going from sadistic killer or something to an upbeat little bugger. Seeing himself in the Netherworld (Or hell, if you prefer, I don't really care, I'm used to dubs, so Netherworld) he as settled to redeem himself, via the Prinny code, dood. Doing chores, earning less than minimum wage, etc. Once he redeems himself, he is ready to pass on, all he has to do is wait for the next Red Moon. So far, he has been going from owner to owner. He's heard rumors of a "Miss Etna" and just WISHES he never sees the result of meeting THAT, dood. Oh yeah, and his sentences end with "dood", out of sheer habit. He's learned to either ignore or accept it after seeing other Prinnies do it too.
Transportation: Tiny wings that are barely used, they're tiny, do you expect them to carry something that big? The suit never tires out, though, so he's alright with walking everywhere with those stubs, dood.
Requested World Preference: Gaming, if you don't mind.
II. Battle Information
A. Overview
Current Level: 1
Current Stats:15
Physical Prowess
Magical Talent
I
Weapon Handling
III
Luck
I
Total Currency: 0
Strengths: Well, he's a Prinny, dood. I mean really, he literally has an endless supply of weapons in that pouch of his. Plus, he can explode, so good luck trying to beat him. Also, he can fly very short distances. Not to mention he's excellent in suicide bombing! Really, if you had to fight this kind of psycho, you'd be dead meat. Coupled with his amazing speed at slicing and dicing with those twin machete. BUT WAIT! Order now and receive his amazing reaction speed! That's right, he can jump out of the way of an attack just as it's about to hit him! Terrific, dood! And even then, he can jump on your FACE, possibly killing you if you're weak, or stunning you if you're not a boss! Also mentioning, he was a main character once, so, like Ash and Yugi, he might not go away so easily.
Weaknesses: Well let's see... To name some, he has stubby legs, those won't let him run so easily. His wings, those little things can keep him airborne? HA! Yeah right, good luck dood. Also, he's short, you could probably hold him in place by using your hand as a rest. His pouch is his main source of attack, so take that away and boom, almost useless Prinny. Prinnies are notorious for being not that bright, you could probably outsmart one easily. In accordance with that, he's pretty weak to begin with, dood. Also, tossing him would probably result in his worst weak point. He explodes when he is thrown or when he falls. However, you can't really be sure if this is a weakness or a strength, I mean, exploding Prinny, how awesome is that?
Combatant Type: Machete-wielding psychopath or bombing maniac. Sometimes suicidal bomber, maybe even fish flipper.
Fighting Style: Prinnies are known for being varied in fighting style. Most of the time being too terrified to fight, however, they'll stand up if they're courageous enough. (Or just plain stupid, dood) Anyway, they're covered in many ways of fighting. In close quarters, they're good with their twin machetes, they're not that powerful, but a quick 3-slash combo could leave a nasty wound. Long ranged, they're working with some major firepower. Random bombing FTW. Mainly used for support though, they don't wanna waste their endless amounts of bombs. The bombs explode on contact, and are pre-set to do so. Sometimes a Prinny will find no other option than to give up. But hey, they're sore losers, so they would like to go out with a bang. They're not necessarily masochistic, they don't enjoy exploding, however, a Prinny's gotta do what a Prinny's gotta do, dood.
B. Weapons and Key Items
Weapons Template
Name:Pocket of WONDERFUL WONDERFULNESS FULL OF EXCITEMENT AND LOVE! (lol no)
Description:The pouch backpack thing Prinnies carry with them. It is bottomless, but Prinnies can pull whatever they wish to get from it. The use of the item is merely a sheath for bombs, knives, swords, I'm pretty sure there's a skull in there, hell there's probably some fish in there too. For some reason, the strap stays on the Prinny, despite explosions, running, jumping, or anything else. Only the Prinnies can access the power of it. if stolen somehow (violence?) then it will appear to be an empty backpack to the thief.
Stats Required to Use:3 Weapon Handling
C. Abilities
Name:Asplosions!
Activation:Whenever you want, dood, just don't blame me when you're dead. (Falling large /thrown)
Detailed Description:Pretty much what I've been going on about in the other sections. Prinny explodes, deals damage, can no longer fight, yadda yadda. It's coma and covering of ash will go away eventually, since I can't really put a post number on it. I mean, could you continue fighting after exploding? If I had to put a number on it, I'd say 5 posts. But just for that, it'd better do some major damage, dood. I mean really, if it was a crappy skill, why the heck would I even put it here? Oh, the range is like, 30 yards or something, It's a good size for an explosion. And a direct hit from the exploding Prinny deals massive damage. Good to know he's giving his life for a great cause.
Stat's Required to Use:The rest of it's stamina, really dood, can YOU survive after exploding?
Name:Dem little wings
Activation:Whenever he feels like it.
Detailed Description:The little wings of a Prinny can be used to lift it up into the air. They're pretty weak, but they get the job done, dood. Well, not really, they just sorta flap while the Prinny jumps. Yet, for some reason, they can let the Prinny hover in the air long enough to launch an attack.
Stat's Required to Use:None, they're wings for crying out loud. Besides, it's only a small amount of liftoff, I'm not even sure you can call that flight, dood.
D. Attacks
Name:Let's spin around and hope our opponent gets distracted long enough to get hit by a cartoon cliche! ...that should work, right dood?
Detailed Description:The Prinny spins in place, most likely distracting the opponent. A pan falls on the opponent's head. Like in the cartoons. It's heavy and everything too, so yeah, it does damage. No idea where that thing comes from, it's like Spiderman sticking his webs to clouds. Though there's a rumor that it's sending a signal to another Prinny to fly over and drop a pan against their opponents. Another rumor says that he throws expertly timed pans very high in the air right before the battle. During the battle, he just spins whenever they're about to hit. The first explanation seems more likely. The more he spins, the more pans fall on his opponent.
Stat's Required to Use:2 Physical
Name:Screw the name! Throw everything you can! Really! This dude's unstoppable! Empty your bottomless backpacks!!
Detailed Description:This is kind of like yelling "GET TO THE CHOPPA!" except prinnified. Well, actually, it's pretty misleading for a move name. All that happens is the Prinny jumps as high as possible, then flutters up even higher. This process takes like, a second, obviously, dood. During the ascent, they open their frontpacks and get one or two weapons. At the peak of their jump, they throw everything they've got in their hands at the opponent. One hand at a time, after throwing one item, the other hand reaches in the bag for another one. Most of the items are swords or knives. However, this attack causes them to be thrown at about 30 MPH, they explode when making contact with anything, as if they were made of energy.
Stat's Required to Use:8 Physical 1, Magic
Final Smash/Limit Break
Name:GIGA PRINGER BEEAAAAAMMMMM
Detailed Description:THIS LOAD OF ENERGY! FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF IT'S AMAZING! I MEAN REALLY, IT'S A LASER BEAM COMING OUT OF A BULL'S SKULL! I MEAN, REALLY? WHAT OTHER ATTACK OF MASS DESTRUCTION COMES OUT OF A MAMMAL'S SKULL? NOT TO MENTION THE SKULL LETS THE PRINNY FLOAT UNTIL THE LASER IS DONE! I MEAN, WOW! WHAT ELSE COULD YOU ASK FOR? OH YEAH, AND THIS IS A HUGE BEAM! LIKE, AMAZINGLY HUGE! I HAVE NO IDEA, LIKE 20 YARDS IN DIAMETER. GOOD LUCK TRYING TO DODGE THIS THING! IT CAN SHOOT LIKE, 75 YARDS AWAY! THAT IS THE SHEER AWESOMENESS OF THIS ATTACK!
Also available in purple.
E. Guest Powers
Guest Template: Used to identify all guest powers you have chosen from the list. USED FOR ORIGINAL CHARACTERS ONLY. Guest powers are attacks that other characters use regularly and are gifted to you when you reach a certain level.
Name:
Detailed Description:
Stat's Required to Use:
III. Personal Storage
A. Inventory
Inventory Template: Used to identify all one-use items you have acquired.
Item Name:
Description:
Quanitity:
*This Field should be blank until you are able to update with acquired Inventory. If you have a necessity for a one-use item, please PM a member of staff explaining why and we will work with you*
B. Pets, Pokemon, and Djinni
P,P & D Template: Used to identify all acquired beasts.
Name (Optional):
Species:
Description of Attacks/Abilities/Job:
# of Battles till Evolution (Pokemon Only)
*This Field should be blank until you are able to update with acquired beasts. Pokemon gained in previous RPing is now void, if you feel that you require the use of a Pokemon immediately, place it in the template and be prepared to defend your reasoning...or simply PM a member of RP Staff... again, please note. Having a Pokemon caught in a previous RP is not grounds for requirement.*