Post by Angel on Oct 9, 2009 12:29:43 GMT -5
[Not Finished]
Helpful Hint: If you don't want to scroll, hit CNTRL-F and search for the section your interested in, surround the words in []'s
Everything you could possibly want to know about the Order will be stored in this one thread.
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[Basic Info][/b]
The Order of the Balance, as the name suggests, values balance above all else. They seek to maintain a stable relationship between the forces of good and evil, not allowing the strength of either side to outweigh the other. They behave in a somewhat religious manner, believing that it is their divine right to administer balance, through force if necessary. They act outside the normal constraints of other factions, assisting or interfering with either side’s goals in order to maintain balance.
The reasoning for this attitude can be explained by the following quote:
In this world, trophies fight. They know nothing but fighting. Fighting is the sole reason for their existence. Being turned back into a trophy, being unable to fight, is much like death. Those are the rules of this world.
But...
When someone...or something...breaks those rules, the world will pay a terrible price.
This is the law of the Smash Universe, passed down by Sakurai himself. The Order believes it is their divine mandate to uphold the balance between destruction and creation, between good and evil. They believe that they are enforcing the wills of the Master and Crazy Hands, and their symbolic representation of the world.
Due to this, at various points in the story they may switch sides unexpectedly. They do not ask for permission to give assistance, they just carry it out. They are mysterious and are forbidden to give out information to any non-members, and information is also controlled in the group depending on the members rank. They prefer to operate from the shadows, pulling strings and avoiding direct force. They think of themselves as a guiding influence, not as an organization bent on control.
While the overall purpose of the Order is to maintain balance, each member carries his or her own views on how and why this should be accomplished. As such, there is some friction in the organization among the higher ups.
NOW. While the Order has its own set of agendas and goals that members must adhere to, we also want this to be an inviting environment for all who join. A place where people can work together to advance each other's characters within the story. We hope that this can serve as a place where members can improve their writing, their roles within the RP, and their ties with each other.
[Ranks]
Basic Structure-The basic structure for the Balance of the Order can be thought of as a pyramid, with ascending ranks gaining more and more authority and access to information. However, the Order is led by the Prescient Senate, which represent the different desires and ideals of the Order as a whole.
There are two ranking systems within the Order. First, there are the STANDING RANKS, which denote how much authority is weilded by a member within the organization. Second, their are DIVISION RANKS, which determine the member's role within the Order. A member's formal title is determined by simply combining the two, Standing Ranks preceding Division Ranks. For example:
Member X has a Standing Rank of Mantic and a Division Rank of Omen. Member X's title is Mantic Omen X.
Neophytes have no Division Rank, and Acolytes only use their Guide Ranks to identify themselves. For instance:
Member Y is a Neophyte. Member Y's title is Neophyte Y.
Member Z is an Acolyte and a Sentinal. Member Z's title is Sentinal Z.
Eyes are the total exception to the ranking rules. See their description below for elaboration.
Vectors are refered to only by their Division Rank, but only while they are serving as a Vector.
Standing Ranks-
Neophytes- All new members to the order start out as Neophtyes. This serves as a tutorial and trial period for the member. During this time, the new member will recieve instruction on the Order and will be given an evaluation, which will help determine where they will serve within the organization. Upon completing the Neophyte stage, new members will discuss with their Vectors (instructors) what Division they will be placed in. Neophytes have no Division Rank.
Acolytes-Normal members. These are members who have passed their training as Neophytes and have been fully immersed into the Order. They are assigned to serve under a Mantic, and report directly to their assigned officer. Acolytes' titles are simply denoted by their Division Ranks.
Qualifications for promotion: Member seeking rank advancement to Acolyte must have passed the Neophyte turorial period succesfully.
Mantics-Officers. Mantics are members who have distinguished themselves from the other Acolytes and proven themselves as leaders. Mantics will be tasked with leading the Acolytes in various ways, whether it be into battle or as instructors. Mantics and their men serve under their assigned Vatic commanders, and report directly to them.
Qualifications for promotion: Member seeking rank advancment to Mantic must currently be an Acolyte. Member must have distinguished him/herself with quality posting, ideas and actions that improve the Order in a meaningful way, and an understanding of the Order's workings and goals.
Vatics-The Vatics are the generals of the Order of the Balance. They have not only proven themselves as leaders, but have furthered the Order's goals in significant ways. Vatics wield incredible power within the orginization, and command the Mantic Officers. They have wide access to information within the order, and their opinions are given special consideration. Vatics serve directly under the Senate, and report directly to the Senate as a whole-not individual Prescients.
Members of this rank: Kaimu, Eiron
Qualifications for promotion: The requirements for member advancement to the rank of Vatic is strict. The member must currently be a Mantic. Quality posting, insightfull ideas and actions, and a pefect understanding of the Order are prerequisites. The member must also have distinguished him/herself as a Mantic, not only through the qualities listed above, but with quanitative and qualitative accomplishments within the RP itself which further the Order and its goals.
Prescients-the Prescients are the highest ranking members of The Order of the Balance, and compose the Senate. They are the guiding voice of the Order, and are keepers of the Order's vision for the world. They have total access to Order information and their orders supercede any other rank.
Qualifications for promotion: Member seeking advancement to the rank of Prescient must currently be a Vatic. Contributions to the Order must be exmplary. Promotion to be decided by existing Prescients.
*NOTE*
As of now, both Angel's character Kaimu and my character are serving as Vatics for the purpose of the story, with the Senate being composed of NPCs. As such, we will decide all promotional matters.
Division Ranks
These serve to show a character’s role within the Order. These are independent of the Standing Ranks above.
Sentinals-The Order's elite guard, they protect the School of Order. Sentinals are under direct control of the Senate. Aside from defending the school of Order, they are deployed to protect or occupy strategic locations that are of value to the Order, but are not used in attack roles-for the most part. Sentinals are also used to bolster other factions that Order is currently aligned with. Members who become Sentinals will likely be sent to join members of other factions for extended periods of time. During this time period, they follow the orders of whatever faction they are serving, unless the Order states directly otherwise. Uniform colors-Light blue and red.
Sought Member Qualities: Members who wish to still be able to RP with friends in other factions would do well to consider applying as a Sentinal, as the possibility exists for deployment to assist said faction. Keep in mind though that the Order switches sides periodically to keep balance. Should this occur while a group of Sentinals is bolstering another faction, they may be required to engage their friends with little to no warning. Members must not question orders or show any pity. Members will NOT be asked to stay and guard the School of Order, as that less interesting role will be handled by NPCs. However, should the School come under attack, Sentinals with have more battlefield authority than any other Division, and will be the primary instrument of defense.
Characters in this Division: Kaimu (Vatic)
Omens-The Order's elite forces, tasked with providing direct interference to the other factions to influence world events. Omens operate in various ways, depending on the size of the operation. A single team may be inserted, led by a single Mantic, or several Teams may work in tandem, each with their own officer. A Vatic may be dispatched as well to provide overall direction. Omens are used as the Order's primary offensive arm, and do not work in tandem with other factions for the most part. The are more likely to simply act on their own, unless special strategic or numerical advantages can be gained by collaborating with a friendly faction. For the most part, however, Omens are used to attack factions currently unalligned with the Order, and operate independantly. Uniform Colors-Dark red and blue.
Sought Member Qualities-Characters with a love for battle would do well among the Omens, as they exist for the sole purpose of engaging in conflict. However, because the Order may switch sides during a conflict, Omens should never gain a special dislike for their current enemies, as they may end up fighting side by side in the future.
Characters in this Division: Sour
Eyes-The most specialized of the Member Divisions. Members serving as Eyes will be placed on a special black list, only available to certain Vatics and the Senate. While they will posess formal ranks and titles like all othe members, Eyes will only be refered to by code names. They will serve within the other factions, serving as spies and carrying out special covert missions. Eyes will always act to maintain their cover, and act outside the restrictions of the Order. They recieve commands telepathically through an advanced comunications system within the School of Order, which cannot be intercepted. Vatic Eyes do not usually engage in field operations, but manage the flow of information and operations from afar.
*NOTE* All members wishing to serve as Eyes must PM their requests to either Angel or myself. Preferably before posting in any public area about their interest in joining. Existing members, should they wish to become an Eye, must also PM their requests.
Sought Member Qualities-Deception is the name of the game. As an Eye, members would be tasked with acting and posting as if they were not part of the Order at all. Stealth must extend beyond the character and become a conscious part of any posts or comments. All Eyes will be refered to only by codenames, which will be assigned via PMs, as will the method that Eyes will supply information back to the Order, which MUST be done within RP posts if the Order is to recieve the information. A single Eye may go by several codenames, and Eyes almost never know the identities of other Eyes. Additionaly, members may find themselves wondering exactly why all this is necessary. After all, everyone can read the posts of other members, even if they were posted by someone in an opposing faction. However, Eyes allow the Order to gain the information within the context of the story itself, providing a canonical and justifiable reason for knowledge they otherwise wouldn't have. Furthermore, Eyes may be required to send information or take actions that directly impede or endager the members of the faction they are embedded in. Eyes must be prepared and willing to unquestioningly execute their orders, regardless of the consequences to others. This is arguably the Order's most important-and demanding-Division. Utmost diligence and discipline is required, and positions will not be given out without careful consideration.
Characters in this Division: Eiron (Vatic [identity concealment not required])
*NOTE* Because of the isolation from the rest of the Order that Eyes experience, members with some experience in the RP are preferred, or people with two characters. Both Angel and I want the Order to be a welcoming community to newer members, but Eyes really can't experience that.
Paragons-Members specializing in countering the forces of darkness. Paragons fall under the direct control of the Vatics and the Senate because of their natural imbalance towards the forces of good. During periods where the forces of darkness are the Order's primary enemy, Paragons are used as elite shock troops, forming the nerve center of the Order's military operations. During periods where the Order is alligned against the forces of good, Paragons are deployed along side Sentinals and Omens. No matter what the Order's orientation is, several Paragon members are arranged into special teams of healers and other support roles. These teams may be inserted into an Omen task force or dispatched to assist a friendly faction. Uniform colors-White and black, with white predominate.
Sought Member Qualities-Characters with a strong sense of justice will do well in this Division, as will kind hearted characters. Characters proficient in the healing arts would be welcomed additions. Combat roles also abound, as there are plenty of opportunities to cast down the wicked as well.
Rakes-Members who specialize in countering the forces of light. Rakes are also controlled directly by the Senate and the Vatics because of their imbalance towards darkness. This is the most strictly controlled Division in the Order, as members may be naturally inclined towards mischief and disharmony. However, Rakes tend to be the Order's most powerful members because of their dark origins, and they can often be used as elite shock troops regardless of the Order's current alliances. Rakes also carry out assassination missions, and other covert operations that need less subtlety than the Eyes provide. Uniform colors-Black and white, with black predominate.
Sought Member Qualities-Characters with a passion for battle are welcome to become Rakes, as are any characters with demonic states or ancestory. Be expected to recieve some of the Order's tougher combat assignments, but also to be kept under a tight leash.
Vectors-Vectors are special instructors who teach and test the Neophytes. Members of this group can overlap with other groups. Vector is only included in a member title if it is the only Division Rank that member posesses. Uniform Colors-Beige and dark green.
Sought Member Qualities-Members must be at least of Mantic rank to act as a Vector, and must be considered extremely well versed in the Order's ways.
[Visual]
If you ever saw it without it's cloak on.. it would like a flying structure resembling this, but with color's that seem to change with the passing days. The color's always represent the Order of the world at the time.. if the color's are bright, happy and sunny.. then Good is overpowered in the world. If the colors are damp, dark and depressing... then Evil has the natural order. Right now, the place seems happy, but that's not what the Order desires. Good, following Crehavos' rule.. has gained too big of a headway.
[Clock Position 6]
[Peaceful Park] / [Entrance]
The first area you enter upon being given entry into this massive structure is Peaceful Park. Lovingly tended by the Order's trained gardeners.. it's the perfect ideal of sculpted beauty. Every hedge is trimmed to perfection to match every other hedge. The grass almost seems cut in such a a perfect fashion to where ever blade is the same length. A beautifully scupluted statue with the visage of a woman with both a devil wing and an angel wing, with eye's closed and an expression of peace lays in the middle of this park.. and many students of the Order are found sitting on the benches talking amongst themselves during their breaks. Upon entering you reach a hallway with many different routes on which to take.
[Route 1, Far Left/Clock Position 8]
[The School of the Order]
This way leads to the classrooms of the school of the Order. If your motives concern the order, or you are a Neophyte without the recommendation of a Vatic member then you are required to take various classes in the school of the Order. Basic classes like Math and Language are taught, including languages that monsters speak and sign/emotive languages. The Senate believes that one of the first steps to achieving a goal is basic communication, without it.. almost nothing can be done.
"You cannot lead strangers, you can only coheres and bribe them." -Orson Scott Card
Along with the basic classes, their are most speculative classes that are still mandatory, such as ethics, philosophy, history, religion, and etc. All of these classes aim are to teach students how to lead, how to think, and what really matters. These classes are to mold the thinker to think broadly, explore the depth of the meaning good and evil, not just to others but to themselves, and learn how people can be lead, what makes them respond. The Order's school is very acclaimed by the students, mostly complimenting is wonderful teachers. *See Senate
Route 2, Clock Position 10
[Battle Grounds and Simulation]
Where many of the male/fighter students spend most of their time if not in class or at their living quarters. This route leads to only two rooms. The battle ground, an area full of simulated nature. A forest area, a wasteland area, an ice cap area, plenty of different environmentally maintained places where different types of fighting techniques can be learned.. and tested under all conditions. Special weather/area conditions must be reserved at least a day in time in order to achieve.
The other room is a simulation room, which can provide simulated opponents in a "Final Destination' esc. environment. Even opponents one may never face.. like the Hands, Giga Bowser, and even a rival can be faced here. Practice fight against another foe, or even yourself. However, one should remember the difference between a simulated fight and a real one.
[Route 3, Clock Position 12]
[Living Quarters]
This route takes you to where your character can sleep and rest in the Order's HQ. All rooms are furnished and resemble a very ritzy hotel room. Food, Entertainment, and a comfortable bath for your character will be provided. If you are a humanoid with special needs, a room will be furnished in your liking if you give them at least 5 hours ahead of time notice. If not, then you will be stuck with a human-styled room until the next day. A special computer, designed to be able to give the member emergency orders of allow him to communicate with the rest of the building is provided as well. A Yin-Yang symbol is stylized on the carpets, pillows, towels, and etc.
[Route 4, Clock Position 2]
[Hall of the Senate]
A sentry guarded route. The guards will only let the Vatic members pass, meaning that with Eiron's death only Kaimu is often allowed in unless a special occasion. Details not publicized.
[Route 5, Clock Position 4]
[Exit, Fitting Room]
The last landmark in the Order.. the Fitting Room and Exit. Exiting being that this is a launch pad. Minor teleportation (teleporting people to the area they are flying over) is enabled, and plenty of gear can be found here. A full list will be made public soon. Very uniform, a plain metal gray area.
[Members]
---- PLEASE PM ME YOUR INFORMATION, DESIRED RANK AND SMALL REASON FOR JOINING THE ORDER. EIRON HANDLED THIS AND NOW I'M BLEEPING LOST.
Clothing/Items Specific to Faction:
Pictures to be added. All uniforms are exactly the same at the base level, regardless of rank. Advancing in rank only adds to the uniform-members do not get new designs. The color of the uniforms is different for each specialized groups within the Order, but they always-or almost always-made up of two opposing colors in equal or near equal measure.
Uniforms differ slightly by gender. Female members may wear skirts instead of leggings. Also, male uniforms utilize sharper edges and designs with darker colors. Female uniforms have softer edges and designs with lighter colors.
[Senate]
Only one Senate member roams around in public due to her duties in the school. She is thought of as the Senate's secretary due to her duties and dress, but she is a full blown Prescient is not to be taken ligthly.
Name: [Unknown]
Nickname: Most call her Professor or Mistress. On offical businesss he is reffered to as the "Face" of the Senate.. jokingly referred to as the "Bosom" of the Senate due to her appearance, mostly with male members.. or jealous females.
Age: 23
Appearence:
i355.photobucket.com/albums/r468/youjo_imouto/noyuuutsu1040LG.jpg
Information: The Senate Member in charge of Paragons. Despite this position, she is anything but a perfect angel, at least in her mind. Her manner is sweet and polite, and she seems to be of great standing moral character.. but sometimes her malice comes out. She doesn't believe in anything like pure good, and in fact despite leading the forces of good.. she constantly reminds them not to get haughty or consider themselves superior or better in anyway to the forces of darkness. Rumor has it that her loved ones were killed in a battle started by people "fighting for good".
Fighting Abilites: Not known
Helpful Hint: If you don't want to scroll, hit CNTRL-F and search for the section your interested in, surround the words in []'s
Everything you could possibly want to know about the Order will be stored in this one thread.
-----
[Basic Info][/b]
The Order of the Balance, as the name suggests, values balance above all else. They seek to maintain a stable relationship between the forces of good and evil, not allowing the strength of either side to outweigh the other. They behave in a somewhat religious manner, believing that it is their divine right to administer balance, through force if necessary. They act outside the normal constraints of other factions, assisting or interfering with either side’s goals in order to maintain balance.
The reasoning for this attitude can be explained by the following quote:
In this world, trophies fight. They know nothing but fighting. Fighting is the sole reason for their existence. Being turned back into a trophy, being unable to fight, is much like death. Those are the rules of this world.
But...
When someone...or something...breaks those rules, the world will pay a terrible price.
This is the law of the Smash Universe, passed down by Sakurai himself. The Order believes it is their divine mandate to uphold the balance between destruction and creation, between good and evil. They believe that they are enforcing the wills of the Master and Crazy Hands, and their symbolic representation of the world.
Due to this, at various points in the story they may switch sides unexpectedly. They do not ask for permission to give assistance, they just carry it out. They are mysterious and are forbidden to give out information to any non-members, and information is also controlled in the group depending on the members rank. They prefer to operate from the shadows, pulling strings and avoiding direct force. They think of themselves as a guiding influence, not as an organization bent on control.
While the overall purpose of the Order is to maintain balance, each member carries his or her own views on how and why this should be accomplished. As such, there is some friction in the organization among the higher ups.
NOW. While the Order has its own set of agendas and goals that members must adhere to, we also want this to be an inviting environment for all who join. A place where people can work together to advance each other's characters within the story. We hope that this can serve as a place where members can improve their writing, their roles within the RP, and their ties with each other.
[Ranks]
Basic Structure-The basic structure for the Balance of the Order can be thought of as a pyramid, with ascending ranks gaining more and more authority and access to information. However, the Order is led by the Prescient Senate, which represent the different desires and ideals of the Order as a whole.
There are two ranking systems within the Order. First, there are the STANDING RANKS, which denote how much authority is weilded by a member within the organization. Second, their are DIVISION RANKS, which determine the member's role within the Order. A member's formal title is determined by simply combining the two, Standing Ranks preceding Division Ranks. For example:
Member X has a Standing Rank of Mantic and a Division Rank of Omen. Member X's title is Mantic Omen X.
Neophytes have no Division Rank, and Acolytes only use their Guide Ranks to identify themselves. For instance:
Member Y is a Neophyte. Member Y's title is Neophyte Y.
Member Z is an Acolyte and a Sentinal. Member Z's title is Sentinal Z.
Eyes are the total exception to the ranking rules. See their description below for elaboration.
Vectors are refered to only by their Division Rank, but only while they are serving as a Vector.
Standing Ranks-
Neophytes- All new members to the order start out as Neophtyes. This serves as a tutorial and trial period for the member. During this time, the new member will recieve instruction on the Order and will be given an evaluation, which will help determine where they will serve within the organization. Upon completing the Neophyte stage, new members will discuss with their Vectors (instructors) what Division they will be placed in. Neophytes have no Division Rank.
Acolytes-Normal members. These are members who have passed their training as Neophytes and have been fully immersed into the Order. They are assigned to serve under a Mantic, and report directly to their assigned officer. Acolytes' titles are simply denoted by their Division Ranks.
Qualifications for promotion: Member seeking rank advancement to Acolyte must have passed the Neophyte turorial period succesfully.
Mantics-Officers. Mantics are members who have distinguished themselves from the other Acolytes and proven themselves as leaders. Mantics will be tasked with leading the Acolytes in various ways, whether it be into battle or as instructors. Mantics and their men serve under their assigned Vatic commanders, and report directly to them.
Qualifications for promotion: Member seeking rank advancment to Mantic must currently be an Acolyte. Member must have distinguished him/herself with quality posting, ideas and actions that improve the Order in a meaningful way, and an understanding of the Order's workings and goals.
Vatics-The Vatics are the generals of the Order of the Balance. They have not only proven themselves as leaders, but have furthered the Order's goals in significant ways. Vatics wield incredible power within the orginization, and command the Mantic Officers. They have wide access to information within the order, and their opinions are given special consideration. Vatics serve directly under the Senate, and report directly to the Senate as a whole-not individual Prescients.
Members of this rank: Kaimu, Eiron
Qualifications for promotion: The requirements for member advancement to the rank of Vatic is strict. The member must currently be a Mantic. Quality posting, insightfull ideas and actions, and a pefect understanding of the Order are prerequisites. The member must also have distinguished him/herself as a Mantic, not only through the qualities listed above, but with quanitative and qualitative accomplishments within the RP itself which further the Order and its goals.
Prescients-the Prescients are the highest ranking members of The Order of the Balance, and compose the Senate. They are the guiding voice of the Order, and are keepers of the Order's vision for the world. They have total access to Order information and their orders supercede any other rank.
Qualifications for promotion: Member seeking advancement to the rank of Prescient must currently be a Vatic. Contributions to the Order must be exmplary. Promotion to be decided by existing Prescients.
*NOTE*
As of now, both Angel's character Kaimu and my character are serving as Vatics for the purpose of the story, with the Senate being composed of NPCs. As such, we will decide all promotional matters.
Division Ranks
These serve to show a character’s role within the Order. These are independent of the Standing Ranks above.
Sentinals-The Order's elite guard, they protect the School of Order. Sentinals are under direct control of the Senate. Aside from defending the school of Order, they are deployed to protect or occupy strategic locations that are of value to the Order, but are not used in attack roles-for the most part. Sentinals are also used to bolster other factions that Order is currently aligned with. Members who become Sentinals will likely be sent to join members of other factions for extended periods of time. During this time period, they follow the orders of whatever faction they are serving, unless the Order states directly otherwise. Uniform colors-Light blue and red.
Sought Member Qualities: Members who wish to still be able to RP with friends in other factions would do well to consider applying as a Sentinal, as the possibility exists for deployment to assist said faction. Keep in mind though that the Order switches sides periodically to keep balance. Should this occur while a group of Sentinals is bolstering another faction, they may be required to engage their friends with little to no warning. Members must not question orders or show any pity. Members will NOT be asked to stay and guard the School of Order, as that less interesting role will be handled by NPCs. However, should the School come under attack, Sentinals with have more battlefield authority than any other Division, and will be the primary instrument of defense.
Characters in this Division: Kaimu (Vatic)
Omens-The Order's elite forces, tasked with providing direct interference to the other factions to influence world events. Omens operate in various ways, depending on the size of the operation. A single team may be inserted, led by a single Mantic, or several Teams may work in tandem, each with their own officer. A Vatic may be dispatched as well to provide overall direction. Omens are used as the Order's primary offensive arm, and do not work in tandem with other factions for the most part. The are more likely to simply act on their own, unless special strategic or numerical advantages can be gained by collaborating with a friendly faction. For the most part, however, Omens are used to attack factions currently unalligned with the Order, and operate independantly. Uniform Colors-Dark red and blue.
Sought Member Qualities-Characters with a love for battle would do well among the Omens, as they exist for the sole purpose of engaging in conflict. However, because the Order may switch sides during a conflict, Omens should never gain a special dislike for their current enemies, as they may end up fighting side by side in the future.
Characters in this Division: Sour
Eyes-The most specialized of the Member Divisions. Members serving as Eyes will be placed on a special black list, only available to certain Vatics and the Senate. While they will posess formal ranks and titles like all othe members, Eyes will only be refered to by code names. They will serve within the other factions, serving as spies and carrying out special covert missions. Eyes will always act to maintain their cover, and act outside the restrictions of the Order. They recieve commands telepathically through an advanced comunications system within the School of Order, which cannot be intercepted. Vatic Eyes do not usually engage in field operations, but manage the flow of information and operations from afar.
*NOTE* All members wishing to serve as Eyes must PM their requests to either Angel or myself. Preferably before posting in any public area about their interest in joining. Existing members, should they wish to become an Eye, must also PM their requests.
Sought Member Qualities-Deception is the name of the game. As an Eye, members would be tasked with acting and posting as if they were not part of the Order at all. Stealth must extend beyond the character and become a conscious part of any posts or comments. All Eyes will be refered to only by codenames, which will be assigned via PMs, as will the method that Eyes will supply information back to the Order, which MUST be done within RP posts if the Order is to recieve the information. A single Eye may go by several codenames, and Eyes almost never know the identities of other Eyes. Additionaly, members may find themselves wondering exactly why all this is necessary. After all, everyone can read the posts of other members, even if they were posted by someone in an opposing faction. However, Eyes allow the Order to gain the information within the context of the story itself, providing a canonical and justifiable reason for knowledge they otherwise wouldn't have. Furthermore, Eyes may be required to send information or take actions that directly impede or endager the members of the faction they are embedded in. Eyes must be prepared and willing to unquestioningly execute their orders, regardless of the consequences to others. This is arguably the Order's most important-and demanding-Division. Utmost diligence and discipline is required, and positions will not be given out without careful consideration.
Characters in this Division: Eiron (Vatic [identity concealment not required])
*NOTE* Because of the isolation from the rest of the Order that Eyes experience, members with some experience in the RP are preferred, or people with two characters. Both Angel and I want the Order to be a welcoming community to newer members, but Eyes really can't experience that.
Paragons-Members specializing in countering the forces of darkness. Paragons fall under the direct control of the Vatics and the Senate because of their natural imbalance towards the forces of good. During periods where the forces of darkness are the Order's primary enemy, Paragons are used as elite shock troops, forming the nerve center of the Order's military operations. During periods where the Order is alligned against the forces of good, Paragons are deployed along side Sentinals and Omens. No matter what the Order's orientation is, several Paragon members are arranged into special teams of healers and other support roles. These teams may be inserted into an Omen task force or dispatched to assist a friendly faction. Uniform colors-White and black, with white predominate.
Sought Member Qualities-Characters with a strong sense of justice will do well in this Division, as will kind hearted characters. Characters proficient in the healing arts would be welcomed additions. Combat roles also abound, as there are plenty of opportunities to cast down the wicked as well.
Rakes-Members who specialize in countering the forces of light. Rakes are also controlled directly by the Senate and the Vatics because of their imbalance towards darkness. This is the most strictly controlled Division in the Order, as members may be naturally inclined towards mischief and disharmony. However, Rakes tend to be the Order's most powerful members because of their dark origins, and they can often be used as elite shock troops regardless of the Order's current alliances. Rakes also carry out assassination missions, and other covert operations that need less subtlety than the Eyes provide. Uniform colors-Black and white, with black predominate.
Sought Member Qualities-Characters with a passion for battle are welcome to become Rakes, as are any characters with demonic states or ancestory. Be expected to recieve some of the Order's tougher combat assignments, but also to be kept under a tight leash.
Vectors-Vectors are special instructors who teach and test the Neophytes. Members of this group can overlap with other groups. Vector is only included in a member title if it is the only Division Rank that member posesses. Uniform Colors-Beige and dark green.
Sought Member Qualities-Members must be at least of Mantic rank to act as a Vector, and must be considered extremely well versed in the Order's ways.
[Visual]
If you ever saw it without it's cloak on.. it would like a flying structure resembling this, but with color's that seem to change with the passing days. The color's always represent the Order of the world at the time.. if the color's are bright, happy and sunny.. then Good is overpowered in the world. If the colors are damp, dark and depressing... then Evil has the natural order. Right now, the place seems happy, but that's not what the Order desires. Good, following Crehavos' rule.. has gained too big of a headway.
[Clock Position 6]
[Peaceful Park] / [Entrance]
The first area you enter upon being given entry into this massive structure is Peaceful Park. Lovingly tended by the Order's trained gardeners.. it's the perfect ideal of sculpted beauty. Every hedge is trimmed to perfection to match every other hedge. The grass almost seems cut in such a a perfect fashion to where ever blade is the same length. A beautifully scupluted statue with the visage of a woman with both a devil wing and an angel wing, with eye's closed and an expression of peace lays in the middle of this park.. and many students of the Order are found sitting on the benches talking amongst themselves during their breaks. Upon entering you reach a hallway with many different routes on which to take.
[Route 1, Far Left/Clock Position 8]
[The School of the Order]
This way leads to the classrooms of the school of the Order. If your motives concern the order, or you are a Neophyte without the recommendation of a Vatic member then you are required to take various classes in the school of the Order. Basic classes like Math and Language are taught, including languages that monsters speak and sign/emotive languages. The Senate believes that one of the first steps to achieving a goal is basic communication, without it.. almost nothing can be done.
"You cannot lead strangers, you can only coheres and bribe them." -Orson Scott Card
Along with the basic classes, their are most speculative classes that are still mandatory, such as ethics, philosophy, history, religion, and etc. All of these classes aim are to teach students how to lead, how to think, and what really matters. These classes are to mold the thinker to think broadly, explore the depth of the meaning good and evil, not just to others but to themselves, and learn how people can be lead, what makes them respond. The Order's school is very acclaimed by the students, mostly complimenting is wonderful teachers. *See Senate
Route 2, Clock Position 10
[Battle Grounds and Simulation]
Where many of the male/fighter students spend most of their time if not in class or at their living quarters. This route leads to only two rooms. The battle ground, an area full of simulated nature. A forest area, a wasteland area, an ice cap area, plenty of different environmentally maintained places where different types of fighting techniques can be learned.. and tested under all conditions. Special weather/area conditions must be reserved at least a day in time in order to achieve.
The other room is a simulation room, which can provide simulated opponents in a "Final Destination' esc. environment. Even opponents one may never face.. like the Hands, Giga Bowser, and even a rival can be faced here. Practice fight against another foe, or even yourself. However, one should remember the difference between a simulated fight and a real one.
[Route 3, Clock Position 12]
[Living Quarters]
This route takes you to where your character can sleep and rest in the Order's HQ. All rooms are furnished and resemble a very ritzy hotel room. Food, Entertainment, and a comfortable bath for your character will be provided. If you are a humanoid with special needs, a room will be furnished in your liking if you give them at least 5 hours ahead of time notice. If not, then you will be stuck with a human-styled room until the next day. A special computer, designed to be able to give the member emergency orders of allow him to communicate with the rest of the building is provided as well. A Yin-Yang symbol is stylized on the carpets, pillows, towels, and etc.
[Route 4, Clock Position 2]
[Hall of the Senate]
A sentry guarded route. The guards will only let the Vatic members pass, meaning that with Eiron's death only Kaimu is often allowed in unless a special occasion. Details not publicized.
[Route 5, Clock Position 4]
[Exit, Fitting Room]
The last landmark in the Order.. the Fitting Room and Exit. Exiting being that this is a launch pad. Minor teleportation (teleporting people to the area they are flying over) is enabled, and plenty of gear can be found here. A full list will be made public soon. Very uniform, a plain metal gray area.
[Members]
---- PLEASE PM ME YOUR INFORMATION, DESIRED RANK AND SMALL REASON FOR JOINING THE ORDER. EIRON HANDLED THIS AND NOW I'M BLEEPING LOST.
Clothing/Items Specific to Faction:
Pictures to be added. All uniforms are exactly the same at the base level, regardless of rank. Advancing in rank only adds to the uniform-members do not get new designs. The color of the uniforms is different for each specialized groups within the Order, but they always-or almost always-made up of two opposing colors in equal or near equal measure.
Uniforms differ slightly by gender. Female members may wear skirts instead of leggings. Also, male uniforms utilize sharper edges and designs with darker colors. Female uniforms have softer edges and designs with lighter colors.
[Senate]
Only one Senate member roams around in public due to her duties in the school. She is thought of as the Senate's secretary due to her duties and dress, but she is a full blown Prescient is not to be taken ligthly.
Name: [Unknown]
Nickname: Most call her Professor or Mistress. On offical businesss he is reffered to as the "Face" of the Senate.. jokingly referred to as the "Bosom" of the Senate due to her appearance, mostly with male members.. or jealous females.
Age: 23
Appearence:
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Information: The Senate Member in charge of Paragons. Despite this position, she is anything but a perfect angel, at least in her mind. Her manner is sweet and polite, and she seems to be of great standing moral character.. but sometimes her malice comes out. She doesn't believe in anything like pure good, and in fact despite leading the forces of good.. she constantly reminds them not to get haughty or consider themselves superior or better in anyway to the forces of darkness. Rumor has it that her loved ones were killed in a battle started by people "fighting for good".
Fighting Abilites: Not known