Post by SLE on May 31, 2009 20:12:53 GMT -5
I saw that Pokemon were gonna be re-introduced into the RP, and I was wondering if I could suggest some stuff.
Many people had Pokemon in the past, they disappeared without a trace, and the ones with lost some never got anything in exchange for them. I suppose that we could let a member who previously earned some Pokemon be allowed to 1 Pokemon they used to have. This would just be something for older members who didn't get anything from giving up their well earned Pokemon.
Another Idea, the Wild Encounter Rate. In the games, you walk in grass, and wild Pokemon suddenly appears. Nowadays, we have an attack counter with a random number generator and Areas for Sub RPs. I suggest we have areas for catching Pokemon. It would work off the random attack percentage bar. A certain number would allow you to encounter a certain Pokemon. Only 4 members can search 1 area for 2 days. Then they must stop searching or search another Area. This may sound confusing, so here is an example of sorts.
Place:Green Hell Forest
Available:Available (10-30-Gastly, 31-38-Haunter, 39-40Gengar, 50-70-Murkrow)
Post:*Member* was lost in Green hell forest, all he could hear was the silent rustling of trees. For some reason, he feared he was being watched, but there was an eerie chill all around him.
[attack=016274859281924]
Now then, let's say whatever that number is, it's 27. *Member* encountered a gastly. Now, in his next post, he could talk about how he encountered it and then choose to run away or battle if he has Pokemon. Using this system, We could make it so that people don't just randomly go "I encountered a shiny Gyrados" then next post they say "I caught it then found an eevee" Also with this system, those with Pokemon can level them up so that it isn't just 2 weeks when the Pokemon can evolve. Especially if you admit, the last system was horribly unorganized and complicated.
Many people had Pokemon in the past, they disappeared without a trace, and the ones with lost some never got anything in exchange for them. I suppose that we could let a member who previously earned some Pokemon be allowed to 1 Pokemon they used to have. This would just be something for older members who didn't get anything from giving up their well earned Pokemon.
Another Idea, the Wild Encounter Rate. In the games, you walk in grass, and wild Pokemon suddenly appears. Nowadays, we have an attack counter with a random number generator and Areas for Sub RPs. I suggest we have areas for catching Pokemon. It would work off the random attack percentage bar. A certain number would allow you to encounter a certain Pokemon. Only 4 members can search 1 area for 2 days. Then they must stop searching or search another Area. This may sound confusing, so here is an example of sorts.
Place:Green Hell Forest
Available:Available (10-30-Gastly, 31-38-Haunter, 39-40Gengar, 50-70-Murkrow)
Post:*Member* was lost in Green hell forest, all he could hear was the silent rustling of trees. For some reason, he feared he was being watched, but there was an eerie chill all around him.
[attack=016274859281924]
Now then, let's say whatever that number is, it's 27. *Member* encountered a gastly. Now, in his next post, he could talk about how he encountered it and then choose to run away or battle if he has Pokemon. Using this system, We could make it so that people don't just randomly go "I encountered a shiny Gyrados" then next post they say "I caught it then found an eevee" Also with this system, those with Pokemon can level them up so that it isn't just 2 weeks when the Pokemon can evolve. Especially if you admit, the last system was horribly unorganized and complicated.