Post by Serras-Kai on Dec 10, 2009 22:24:36 GMT -5
I. Personal Overview
Name: Allard Liao
Nickname/Alias: The Poison Prince, Liao
Gender: Male
Physical Age: 9
Date of Birth/Creation: Exact date unclear (he is nine, however)
Race: Human
Height: 3‘ 6‘’
Weight: 67lbs
Birth Place: Karna
Appearance:
Personality: Allard has trained himself for years to simply let go of people, and has become accustomed to simply dropping a relationship with someone all at once very well. He tends to avoid groups, partly because his constant poison could possibly endanger them, and also due to a massive drop in self esteem due to lack of contact with any person or animal and the odor his poisons give off.
History: Allard Liao, son of the nobleman Paladin Liao, was meant for great things in life. His father hoped him to join the king's men, gain his trust, and one day become king himself. Instead of a fifth birthday party, Allard was taught to take a blow like a man. He was brought up to be polite, honest, and serving at all times. What his father didn't realize was that this made Allard dependent on other people, and incapable of functioning alone.
After this, Paladin tried to teach Allard how to fight, but this also fell by the wayside, as the short and crook-limbed Allard couldn't hold a proper sword to save his life, and his father abandoned the training, instead trying to teach him tactic. This also failed.
At age seven, Allard's powers became evident when is family was found dead, each of them poisoned with a naturally-occurring substance found only in Allard Liao himself. With that, he was institutionalized for his own protection and the protection of others, but he was removed when his family fortune had run out.
Having had little human contact since he was put in, he found himself alone in an unforgiving world, with only his powers to guide him.
What he doesn't know is that his powers are far greater than he originally supposed, and now that he's no longer on medication provided by the "doctors," they can run rampant once again......
Transportation: None
Requested World Preference: None in particular
II. Battle Information
A. Overview
Current Level: 1
Current Stats: 20
Physical Prowess 1
Magical Talent 14
Weapon Handling 2
Luck 3
Total Currency: 30
Strengths: Sheathed in a coating of poison, making it difficult to damage him without getting poison on oneself.
Weaknesses: Ranged attacks, long weapons, specialized and armored enemies.
Combatant Type: Coward
Fighting Style: Tech specialty
B. Weapons and Key Items
C. Abilities
Name: Poison sheath
Activation: None (always active)
Detailed Description: A thick, clinging fluid that seeps from Allard’s pores. It can be wiped or washed off, but is replaced in mere moments. Contact with it causes a stinging sensation as it evaporates off of the skin. Will only evaporate in heat (body heat is enough)
Stat's Required to Use: 0
Name: Coagulate
Activation: Triggered
Detailed Description: Allard hardens a part of his sheath. Upgrades every level. Current max size: diameter of 2 ft
Stat's Required to Use: 4 magic per foot in diameter
D. Attacks
Name: Snapback
Detailed Description: Allard coagulates his the poison that trails naturally behind a swinging limb into a club or mace-like weapon, which hits the opponent after the initial attack.
Stat's Required to Use: 3 magic
Name: Pow bubble
Detailed Description: Allard bites off a piece of his poison sheath and fills it with air (through breathing or any other method he can find) and throws it at his opponent. Contact with it will cause the same effects as it would if they touched his sheath.
Stat's Required to Use: 1 physical prowess
Limit Break
Name: Ghallesciah, the mighty Hydra of the plague
Detailed Description: A mighty Hydra that consumes Allard’s right hand upon activation. When activated, his hand explodes from within with poison, which then gathers together into the Hydra, liquid and snaking from within Allard’s own body. It’s very body is made of poison, which diseases and decays everything it comes in contact with, causing the very world to rot in its wake. It will drag Allard about, forcing him to do it’s bidding for a short while, then retreat back into his arm, repairing it. As Allard’s power grows, so does Ghallesciah, and it will grow larger and stronger.
E. Guest Powers
None currently
III. Personal Storage
A. Inventory
Item Name: Dad’s hat
Description: A hat passed down to Allard from his father, Paladin Liao. Just a plain silk hat with a belt around it and a strange symbol on the front.
Quantity: 1
B. Pets, Pokemon, and Djinni
None
Name: Allard Liao
Nickname/Alias: The Poison Prince, Liao
Gender: Male
Physical Age: 9
Date of Birth/Creation: Exact date unclear (he is nine, however)
Race: Human
Height: 3‘ 6‘’
Weight: 67lbs
Birth Place: Karna
Appearance:
Personality: Allard has trained himself for years to simply let go of people, and has become accustomed to simply dropping a relationship with someone all at once very well. He tends to avoid groups, partly because his constant poison could possibly endanger them, and also due to a massive drop in self esteem due to lack of contact with any person or animal and the odor his poisons give off.
History: Allard Liao, son of the nobleman Paladin Liao, was meant for great things in life. His father hoped him to join the king's men, gain his trust, and one day become king himself. Instead of a fifth birthday party, Allard was taught to take a blow like a man. He was brought up to be polite, honest, and serving at all times. What his father didn't realize was that this made Allard dependent on other people, and incapable of functioning alone.
After this, Paladin tried to teach Allard how to fight, but this also fell by the wayside, as the short and crook-limbed Allard couldn't hold a proper sword to save his life, and his father abandoned the training, instead trying to teach him tactic. This also failed.
At age seven, Allard's powers became evident when is family was found dead, each of them poisoned with a naturally-occurring substance found only in Allard Liao himself. With that, he was institutionalized for his own protection and the protection of others, but he was removed when his family fortune had run out.
Having had little human contact since he was put in, he found himself alone in an unforgiving world, with only his powers to guide him.
What he doesn't know is that his powers are far greater than he originally supposed, and now that he's no longer on medication provided by the "doctors," they can run rampant once again......
Transportation: None
Requested World Preference: None in particular
II. Battle Information
A. Overview
Current Level: 1
Current Stats: 20
Physical Prowess 1
Magical Talent 14
Weapon Handling 2
Luck 3
Total Currency: 30
Strengths: Sheathed in a coating of poison, making it difficult to damage him without getting poison on oneself.
Weaknesses: Ranged attacks, long weapons, specialized and armored enemies.
Combatant Type: Coward
Fighting Style: Tech specialty
B. Weapons and Key Items
C. Abilities
Name: Poison sheath
Activation: None (always active)
Detailed Description: A thick, clinging fluid that seeps from Allard’s pores. It can be wiped or washed off, but is replaced in mere moments. Contact with it causes a stinging sensation as it evaporates off of the skin. Will only evaporate in heat (body heat is enough)
Stat's Required to Use: 0
Name: Coagulate
Activation: Triggered
Detailed Description: Allard hardens a part of his sheath. Upgrades every level. Current max size: diameter of 2 ft
Stat's Required to Use: 4 magic per foot in diameter
D. Attacks
Name: Snapback
Detailed Description: Allard coagulates his the poison that trails naturally behind a swinging limb into a club or mace-like weapon, which hits the opponent after the initial attack.
Stat's Required to Use: 3 magic
Name: Pow bubble
Detailed Description: Allard bites off a piece of his poison sheath and fills it with air (through breathing or any other method he can find) and throws it at his opponent. Contact with it will cause the same effects as it would if they touched his sheath.
Stat's Required to Use: 1 physical prowess
Limit Break
Name: Ghallesciah, the mighty Hydra of the plague
Detailed Description: A mighty Hydra that consumes Allard’s right hand upon activation. When activated, his hand explodes from within with poison, which then gathers together into the Hydra, liquid and snaking from within Allard’s own body. It’s very body is made of poison, which diseases and decays everything it comes in contact with, causing the very world to rot in its wake. It will drag Allard about, forcing him to do it’s bidding for a short while, then retreat back into his arm, repairing it. As Allard’s power grows, so does Ghallesciah, and it will grow larger and stronger.
E. Guest Powers
None currently
III. Personal Storage
A. Inventory
Item Name: Dad’s hat
Description: A hat passed down to Allard from his father, Paladin Liao. Just a plain silk hat with a belt around it and a strange symbol on the front.
Quantity: 1
B. Pets, Pokemon, and Djinni
None